De Blob 2 [NPUB30466]
Started by digitaldude

3 posts in this topic

08-19-2017, 07:47 AM -
RPCS3 v0.0.3-3-9d1aebc
it gets further now
just as it is about to go ingame it freezes up

U {PPU[0x1000000] Thread (main_thread) [0x00b642a8]} cellGem TODO: cellGemGetInfo(info=*0x63f45f68)
U {PPU[0x1000000] Thread (main_thread) [0x00b64330]} cellGem TODO: cellGemTrackHues
E {rsx::thread} RSX: Failed to compile shader: Fragment shader failed to compile with the following errors:
ERROR: 0:88: error(#143) Undeclared identifier: tc4
ERROR: 0:88: error(#216) Vector field selection out of range "xy"
ERROR: error(#273) 2 compilation errors. No code generated

F {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

Messages In This Thread
RE: De Blob 2 [NPUB30466] - by digitaldude - 02-11-2017, 07:18 PM
RE: De Blob 2 [NPUB30466] - by Deminating - 05-10-2018, 12:39 PM
RE: De Blob 2 [NPUB30466] - by UaQ - lover - 12-17-2019, 01:15 AM
RE: De Blob 2 [NPUB30466] - by nash67 - 08-19-2017, 07:47 AM

Forum Jump:

Users browsing this thread: 1 Guest(s)