The Last of Us Demo [NPUA70257]
Started by MarioSonic2987




6 posts in this topic
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
02-07-2017, 03:48 PM -
#1
Opens GSFrame and displays:
Code:
E {PPU[0x1000000] Thread (main_thread) [0x00e55800]} cellGcmSys: cellGcmMapEaIoAddress: CELL_GCM_ERROR_FAILURE
F {PPU[0x1000000] Thread (main_thread) [0x00922a40]} class std::runtime_error thrown: Trap!
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUInterpreter.cpp:2190)

Tested in 47b4c64.

Core

PPU: Interpreter (fast)
SPU: Interpreter (fast)

LLE Modules
- librtc.prx
- libspurs_jq.prx
- libsre.prx

Graphics

- Vulkan
- 1280x720
- Auto (Frame limit)
- VSync

Audio

- XAudio2
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11


Messages In This Thread
RE: The Last of Us Demo [NPUA70257] - by MarioSonic2987 - 02-07-2017, 03:48 PM
RE: The Last of Us Demo [NPUA70257] - by JP2017 - 02-29-2024, 11:54 PM
RE: The Last of Us Demo [NPUA70257] - by ssshadow - 02-08-2017, 12:22 AM
RE: The Last of Us Demo [NPUA70257] - by mattia12 - 03-07-2017, 08:45 PM

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