Saw II Flesh and Blood [BLES01050]
Started by digitaldude

12 posts in this topic

3 posts 0 threads Joined: Mar 2018
04-08-2018, 01:16 PM -
I heard of kd-11's improvements on UE3 games so I gave the game another try today.  Ver: rpcs3-v0.0.5-6647-64992f75_win64
Game runs better, higher fps, smoother edges. Lighting got better and worse at the same time, better for objects in the distance but worse for the main character, he's a lot darker from all the angles, compared to the image I posted a while ago above. Well at least he's got a shadow now, even though it's a big rectangular.
Still cant progress further, sometimes the switches I need to operate can be seen clearly for a few miliseconds during the cutscenes when the "dramatic flashes" occur, but that's it.
So things got better but still not enough.
Here are a couple more pics. Will test and update you guys in the future
This post was last modified: 04-08-2018, 01:18 PM by kumail.

3 posts 0 threads Joined: Mar 2018
06-29-2018, 07:39 PM -
Great news guys, with latest of kd-11's improvements on shaders, game is finally playable! Changes are visible only if you use Vulkan setting, OpenGL retains the lighting issues.
Game runs smooth, stable fps, shader compiling is more rare, quicker and less annoying.
I took a few pics throughout the game, including the ending and save file to show game can be fully completed.
One might argue about quality, but I'm sure if you have a better CPU or meddle with the settings, you can improve it greatly.
Thank you RPCS team for all your efforts!
Version used: rpcs3-v0.0.5-7018-345f92ab_win64
This post was last modified: 06-30-2018, 06:33 AM by kumail. Edit Reason: Uploaded log file

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2 posts 0 threads Joined: Nov 2018
Exclamation  11-28-2018, 02:09 PM -
Gtx 1060 6gb oc
Ram 8 gb ddr4
Core i3 6100
50 fps
I was able to run, but it crashes when load save
Huh Huh Huh
Please help how can i run this game without crash when load save

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