Dai-3-Ji Super Robot Taisen Z Jigoku-hen [BLJS10256]
Started by Karry




32 posts in this topic
Karry
Unregistered


 
12-09-2016, 10:32 AM -
#9
Right, my mistake, i had my backend set to OGL, in Vulkan it looks like there are no glitches. Actually, in OGL the emu doesnt even bother to render Maximum Break animations, the video just stops only to resume after the attack ends. And even in Vulkan there are sometimes slowdowns when using Maximum Break (usually followed by emu crash in the next 2-3 minutes).

One save slot. Sooo...no new game + then ? Or will it auto-start new game + when i load the game ?


Messages In This Thread
RE: Dai-3-Ji Super Robot Taisen Z Jigoku-hen [BLJS10256] - by Rain_Kikyou - 07-11-2016, 11:04 PM
RE: Dai-3-Ji Super Robot Taisen Z Jigoku-hen [BLJS10256] - by Rain_Kikyou - 07-12-2016, 04:09 AM
RE: Dai-3-Ji Super Robot Taisen Z Jigoku-hen [BLJS10256] - by Rain_Kikyou - 12-07-2016, 11:37 PM
RE: Dai-3-Ji Super Robot Taisen Z Jigoku-hen [BLJS10256] - by Karry - 12-09-2016, 10:32 AM
RE: Dai-3-Ji Super Robot Taisen Z Jigoku-hen [BLJS10256] - by Rain_Kikyou - 01-23-2017, 02:12 PM
RE: Dai-3-Ji Super Robot Taisen Z Jigoku-hen [BLJS10256] - by Rain_Kikyou - 01-23-2017, 02:43 PM
RE: Dai-3-Ji Super Robot Taisen Z Jigoku-hen [BLJS10256] - by dullahan81 - 03-11-2017, 02:03 PM
RE: Dai-3-Ji Super Robot Taisen Z Jigoku-hen [BLJS10256] - by plasmadiver - 03-22-2017, 02:41 PM
RE: Dai-3-Ji Super Robot Taisen Z Jigoku-hen [BLJS10256] - by plasmadiver - 03-22-2017, 09:03 PM
RE: Dai-3-Ji Super Robot Taisen Z Jigoku-hen [BLJS10256] - by plasmadiver - 03-24-2017, 02:25 AM
RE: Dai-3-Ji Super Robot Taisen Z Jigoku-hen [BLJS10256] - by plasmadiver - 03-27-2017, 01:38 PM

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