Silent Hill: Homecoming [BLES00460]
Started by Yagami Light9




10 posts in this topic
notq
RPCS3 Tester


0
435 posts 58 threads Joined: Nov 2017
03-09-2017, 10:46 AM -
#5
rpcs3-v0.0.1-2017-03-08-e7cd3a25

Got the first save under OpenGL, ingame work nice but with "Pixelization" effect of OpenGL. Trying load that save with different render and get this after loading

under Vulkan

F {rsx::thread} class std::runtime_error thrown: vertex buffer not found (in file C:\rpcs3\rpcs3\Emu\RSX\VK\VKProgramPipeline.cpp:104)

Under Directx

F {rsx::thread} class std::range_error thrown: bad conversion


Messages In This Thread
RE: Silent Hill: Homecoming [BLES00460] - by Yagami Light9 - 12-11-2016, 09:09 PM
RE: Silent Hill: Homecoming [BLES00460] - by Rain_Kikyou - 12-13-2016, 05:07 AM
RE: Silent Hill: Homecoming [BLES00460] - by Yagami Light9 - 12-13-2016, 06:05 AM
RE: Silent Hill: Homecoming [BLES00460] - by Rain_Kikyou - 12-14-2016, 03:53 AM
RE: Silent Hill: Homecoming [BLES00460] - by notq - 03-09-2017, 10:46 AM

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