Need help with running a game
Started by Ivv




15 posts in this topic
Ivv
Unregistered


 
12-04-2016, 10:50 PM -
#9
Actually, I'd looked into API docs and decided to change it into this:
Code:
s32 cellGameDataGetSizeKB(vm::ptr<u32> size)
{
    if (size)
    {
        *size = 0;
    }
    return CELL_OK;
}
Nevertheless game does not start anyway.
As it is a UE3 game, is this behavior common for all UE3? No UE3 game actually working?

Also, is there a way to log all API calls from and to the game? Including LLE


Messages In This Thread
RE: Need help with running a game - by Ivv - 12-02-2016, 06:37 PM
RE: Need help with running a game - by Annie - 12-02-2016, 07:27 PM
RE: Need help with running a game - by Ivv - 12-02-2016, 08:32 PM
RE: Need help with running a game - by Ivv - 12-02-2016, 11:09 PM
RE: Need help with running a game - by Ivv - 12-03-2016, 11:32 AM
RE: Need help with running a game - by Annie - 12-03-2016, 12:44 PM
RE: Need help with running a game - by Ivv - 12-03-2016, 02:23 PM
RE: Need help with running a game - by captain_kido - 12-04-2016, 10:23 PM
RE: Need help with running a game - by Ivv - 12-04-2016, 10:50 PM
RE: Need help with running a game - by ssshadow - 12-05-2016, 12:51 PM
RE: Need help with running a game - by Ivv - 12-05-2016, 05:41 PM
RE: Need help with running a game - by Dante38490 - 12-05-2016, 06:32 PM
RE: Need help with running a game - by Ivv - 12-06-2016, 10:47 AM
RE: Need help with running a game - by Nezarn - 12-06-2016, 06:14 PM
RE: Need help with running a game - by sajeel naeem - 01-02-2017, 04:33 PM
RE: Need help with running a game - by Annie - 01-02-2017, 06:45 PM

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