Few thoughts on RPCS3
Started by Ani




5 posts in this topic
Ani
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10-15-2016, 11:42 AM -
#6
@Nezarn

The error message on the emulator that asks people to check FAQs and stuff was an attempt to prevent people from creating useless reports, but somehow people still get 0.0.0.6 builds that ask them to report every exception they get. I have no idea on how that could be done, but maybe a dev could offer more insight.
Probably writing somewhere that red and orange output is normal and moving common "errors" that don't break games out of the Error log category to a separate one (?).
Creating the not working area wouldn't give much work because there's only a few threads to move there, but it needs to be done by a forum administrator.
Someone once wanted to make a list of modules that work or not when LLE loaded, but I don't think they finished it. We could probably make one with the most common stuff that should and shouldn't be loaded and then add more information based on whatever people try to load.


@ssshadow

It's hard to tell as there are many scenarios, though I'm not part of the RPCS3 dev team, just leaving my POV. If there were more devs probably those games who wield strange bugs would be able to be frequently tested by them so that the cause of the bug could be found and fixed.
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Messages In This Thread
RE: Few thoughts on RPCS3 - by Annie - 10-14-2016, 03:06 PM
RE: Few thoughts on RPCS3 - by ssshadow - 10-14-2016, 04:34 PM
RE: Few thoughts on RPCS3 - by Annie - 10-14-2016, 05:15 PM
RE: Few thoughts on RPCS3 - by Nezarn - 10-14-2016, 05:22 PM
RE: Few thoughts on RPCS3 - by ssshadow - 10-14-2016, 08:28 PM
RE: Few thoughts on RPCS3 - by Annie - 10-15-2016, 11:42 AM

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