Ratchet and Clank Future: A Crack in Time [BCES00511]
Started by shoopdahoop22




23 posts in this topic
shoopdahoop22
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07-06-2017, 06:37 PM -
#9
I have an idea on why this game doesn't go any further. Part of me thinks it hangs due to trophy issues. Here's what it does on RPCS3:

1. Detects a bunch of SPU functions.

2. Suddenly hangs with no errors or crashes.

Two other games do the exact same thing - The Ratchet and Clank trilogy, and The Last of Us (on the GCM build). Both games were confirmed to hang due to issues regarding trophies.

I would post a log, but I'm out of town right now.


Messages In This Thread
RE: Ratchet and Clank Future: A Crack in Time [BCES00511] - by shoopdahoop22 - 07-16-2016, 05:21 PM
RE: Ratchet and Clank Future: A Crack in Time [BCES00511] - by shoopdahoop22 - 02-10-2017, 02:59 AM
RE: Ratchet and Clank Future: A Crack in Time [BCES00511] - by shoopdahoop22 - 02-12-2017, 10:49 PM
RE: Ratchet and Clank Future: A Crack in Time [BCES00511] - by shoopdahoop22 - 03-19-2017, 08:24 PM
RE: Ratchet and Clank Future: A Crack in Time [BCES00511] - by shoopdahoop22 - 04-30-2017, 04:25 PM
RE: Ratchet and Clank Future: A Crack in Time [BCES00511] - by shoopdahoop22 - 05-03-2017, 02:28 AM
RE: Ratchet and Clank Future: A Crack in Time [BCES00511] - by shoopdahoop22 - 07-06-2017, 06:37 PM

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