High Velocity Bowling [NPEA00047]
Started by Ani




3 posts in this topic
Ani
Administrator
*******


16
4,277 posts 105 threads Joined: Aug 2017
02-07-2016, 12:20 AM -
#1
rpcs3-v0.0.0.6-454-gf66468f

DirectX 12
PPU2/SPU2

LLE:
cellSre
(Tried using cellFiber, cellSpursJq, cellSail but the output is the same)

Log attached

Crashes with:
·F {SPU[0x4a] Thread (CellSpursKernel4)[0x02d18]} Exception: Unknown/illegal channel (ch=1 [$SPU_WrEventMask], value=0x2)
(in file Emu\Cell\SPUThread.cpp:1132, in function SPUThread:Confusedet_ch_value)
Please report this to the developers.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux


Messages In This Thread
RE: High Velocity Bowling [NPEA00047] - by Annie - 02-07-2016, 12:20 AM
RE: High Velocity Bowling [NPEA00047] - by nash67 - 07-11-2017, 11:35 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)