Professional BaseBall Spirits 6 [BLAS50109]
Started by BlackDaemon




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BlackDaemon
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844 posts 374 threads Joined: Aug 2017
01-15-2016, 09:37 AM -
#1
Shows intros on recent master build. Requires libSre LLE'd.

Code:
{PPU Thread[0x72] (GameDataThreadEntry)[0x00be8d04]} cellGame TODO: cellGameDataCheckCreate2(): creating directory '/dev_hdd0/game/BLAS50109'
{PPU Thread[0x79] (200508e0)[0x00be7884]} HLE: Last function: cellFsGetFreeSize (0xaa3b4bcd)
{PPU Thread[0x79] (200508e0)[0x00be7884]} Exception: Access violation reading location 0x00000000
(in file ..\Utilities\Thread.cpp:1134, in function throw_access_violation)


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RE: Professional BaseBall Spirits 6 [BLAS50109] - by BlackDaemon - 01-15-2016, 09:37 AM

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