01-10-2016, 12:54 PM -
Tested on recent master build. Crashes when shows intro. Requires libSre LLE'd.
Code:
...
E {PPU Thread[0x247] ()[0x00345394]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd003e4f0)
E {PPU Thread[0x247] ()[0x00345394]} cellNetCtl: cellNetCtlGetInfo(IP_ADDRESS): GetAdaptersInfo buffer overflow.
E {PPU Thread[0x2] (Callback Thread)[0x00344b54]} cellGcmSys TODO: cellGcmSetFlipImmediate(fid=0x1)
E {PPU Thread[0x247] ()[0x00345074]} sys_fs: sys_fs_opendir('/dev_hdd0/game/NPUB30426/USRDIR/Common/US/UI/HExplanation'): failed to open directory
E {PPU Thread[0x247] ()[0x003450f4]} sys_fs: sys_fs_stat('/dev_hdd0/game/NPUB30426/USRDIR/Common/US/UI/HExplanation/HExplanation.PSSG') failed: not found
E {PPU Thread[0x247] ()[0x00345394]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd003eca0)
E {PPU Thread[0x247] ()[0x00345394]} cellNetCtl: cellNetCtlGetInfo(IP_ADDRESS): GetAdaptersInfo buffer overflow.
E {PPU Thread[0x247] ()[0x0028f8f0]} Exception: Access violation reading location 0x00000024
(in file ..\Utilities\Thread.cpp:1134, in function throw_access_violation)