Call of Duty Classic [NPEB00101]
Started by BlackDaemon




15 posts in this topic
mishcat
Member


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25 posts 4 threads Joined: Aug 2017
04-26-2017, 09:03 AM -
#4
Goes ingame with major graphical errors on recent master build 2017-04-26-7f3bd361. Using "Load liblv2.sprx only" on OpenGL with GPU texture scaling.
Crashes on loading on D3D12 and Vulkan.

"Not enough space" error is shown, but game loads anyway.
Save/load works.

Crashes when looking in the direction shown in the last screenshot.


Messages In This Thread
RE: Call of Duty Classic [NPEB00101] - by ND2791 - 04-04-2019, 01:07 PM
RE: Call of Duty Classic [NPEB00101] - by Tezuka - 02-20-2022, 01:17 PM
RE: Call of Duty Classic [NPEB00101] - by Vorg - 05-09-2022, 12:51 PM
RE: Call of Duty Classic [NPEB00101] - by Tezuka - 05-30-2022, 09:40 PM
RE: Call of Duty Classic [NPEB00101] - by Tezuka - 04-24-2023, 03:28 AM
RE: Call of Duty Classic [NPEB00101] - by Ru4slan - 01-05-2016, 06:40 PM
RE: Call of Duty Classic [NPEB00101] - by mishcat - 04-26-2017, 09:03 AM
RE: Call of Duty Classic [NPEB00101] - by mishcat - 07-04-2017, 05:25 PM

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