RPCS3 DX12 WIP LATEST BUILDS LLVM and not llvm
Started by samipower




5 posts in this topic
ssshadow
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12-30-2015, 02:49 PM -
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(12-30-2015, 01:25 PM)samipower Wrote: The pc specs of video : intel i7 3770 and nvidia gtx 960 16gb ram . I have intel i5 3570k gtx 970 sli and 8gb ram, in theory identical computers.

No not really identical, the i7 can execute 8 threads simultaneously, something this emulator easily can take advantage of (I can see near 100 % load on my 8-threaded i7).The i7 also has a bit more cache, it could (or not) make a big difference.

(12-30-2015, 01:25 PM)samipower Wrote: I tried in pcs3 to change in graphic settings and I selected microsoft basic render and it works with recompiler and game playable but only 1fps.

With gtx 670 sli failed recompiler but with microsoft basic works???? very rare.

Basic renderer is probably software rendering, most if not all work is done on the CPU instead. I would say update your graphics drivers and disable SLI.


Messages In This Thread
RE: RPCS3 DX12 WIP LATEST BUILDS LLVM and not llvm - by samipower - 12-29-2015, 02:46 PM
RE: RPCS3 DX12 WIP LATEST BUILDS LLVM and not llvm - by samipower - 12-30-2015, 12:02 AM
RE: RPCS3 DX12 WIP LATEST BUILDS LLVM and not llvm - by flashmozzg - 12-30-2015, 12:58 AM
RE: RPCS3 DX12 WIP LATEST BUILDS LLVM and not llvm - by samipower - 12-30-2015, 01:25 PM
RE: RPCS3 DX12 WIP LATEST BUILDS LLVM and not llvm - by ssshadow - 12-30-2015, 02:49 PM
RE: RPCS3 DX12 WIP LATEST BUILDS LLVM and not llvm - by samipower - 12-30-2015, 08:18 PM

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