07-09-2019, 01:26 AM -
while it technically works, besides cut scenes being laughably out of sync, the FPS isn't even remotely close to what i would call playable with precise PPU, especially not for a action game. ( i don't think 10 or less FPS is enjoyable in any game and other games with such low fps are listed as not playable). my setup is almost identical to yours, except a different (i-7) cpu (4.4GHZ), but i can't enable / support TSX. I suspect getting it playable based on topics comments is bascially just "if you support TSX, yay, if not, your shit outta luck kid" (altho as i don't have TSX, i can't say for sure...)
the question is why LLVM crashes to begin with, (not work badly, but crash) and devs would only look into fixing it if this isn't in the playable section, otherwise they will ignore it.
as my comment last page said, Heres a save file to test https://www.mediafire.com/file/ud1273wb2...2.zip/file
From loading the save file, go up across the small bridge, then left into the house. then just exit the house. if it doesn't crash, just walk back in and walk out a few times, or speak to the pair of kids NPC and then leave. This is the only guaranteed repeatable crash i can find, sense most of them altho common, are mostly at random.
the question is why LLVM crashes to begin with, (not work badly, but crash) and devs would only look into fixing it if this isn't in the playable section, otherwise they will ignore it.
as my comment last page said, Heres a save file to test https://www.mediafire.com/file/ud1273wb2...2.zip/file
From loading the save file, go up across the small bridge, then left into the house. then just exit the house. if it doesn't crash, just walk back in and walk out a few times, or speak to the pair of kids NPC and then leave. This is the only guaranteed repeatable crash i can find, sense most of them altho common, are mostly at random.
This post was last modified: 07-09-2019, 01:35 AM by Dawnbomb.