03-21-2019, 09:34 PM -
(03-20-2019, 05:37 AM)UaQ - lover Wrote:(03-20-2019, 01:39 AM)Dawnbomb Wrote: Keeps crashing with vulkan still.
F {SPU[0x2000003] Thread (TCX_CellSpursKernel3) [0x1ed08]} JIT: Out of memory (size=0x59608, align=0x10, off=0x0)
F {SPU[0x2000003] Thread (TCX_CellSpursKernel3) [0x1ed08]} SPU: Failed to build a function
F {SPU[0x2000003] Thread (TCX_CellSpursKernel3) [0x1ed08]} class std::runtime_error thrown: Verification failed (e=0x7f):
(in file c:\projects\rpcs3\rpcs3\emu\cell\spurecompiler.cpp:624)
remove Shaders cache and SPU cache
do you mean delete them? (i believe i already tried that) or do you mean some option to actually disable them? i'll try removeing and rebuilding and see what happens
Still crashes, just now with this.
F {PPU[0x100000c] Thread () [0x003079d0]} MEM: Access violation reading location 0x784
another diffrent crash, first time it happened DURING battle tho. F {PPU[0x100000c] Thread () [0x003f42a0]} MEM: Access violation reading location 0x47
usually crashes are after battle, or when skipping a scene. hopefully we can get some fixes on this within a month of two.
This post was last modified: 03-22-2019, 07:36 PM by Dawnbomb.