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Deathmatch Village [NPEB01323]
why is //(u32&ampWinkpixels_dst[dst_offset] = (u32&ampWinkpixels_src[src_offset]; commented when it kinda works? and any idea why the homebrew games that displayed something before are not working now? (dont get crushed,super pixel jumper,slimeroll, swingball 2, pocketmon...)

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RE: Deathmatch Village [NPEB01323] - by Ekaseo - 02-03-2015, 02:56 PM

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