Watashi no Kare wa Pilot 2012 [BLJS93007]
Started by AMMAREN




5 posts in this topic
AMMAREN
Unregistered


 
01-23-2015, 05:19 PM -
#1
ShyShy






Darkriot
Member


0
498 posts 29 threads Joined: Aug 2017
01-23-2015, 07:51 PM -
#2
Ooh, looks pretty good... "bandai namco" logo, ooh.
I want see it later himself Smile
zeroyon04
Unregistered


 
03-25-2017, 07:24 AM -
#3
Using rpcs3-v0.0.2-2017-03-22-3bfe17a1_win64

PPU Decoder:
Interpreter (fast)

SPU Decoder:
Interpreter (fast)

Graphics:
OpenGL
1280x720

Audio:
XAudio2

Libraries Used:
Nothing additional checked, "Load Required Libraries" checked.

Loads into the intro screen and menus.
Game crashes at this point, just when launching into gameplay:


Quote: ·F 0:01:09.055284 {rsx::thread} class std::runtime_error thrown: GetAddress(offset=0x7a2c000, location=0x1): RSXIO memory not mapped
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:107)
·! 0:01:15.149709 Stopping emulator...




It has the same crash on DX12 & Vulkan, and also any PPU or SPU mode.
PC specs are [email protected] / GTX1080 / Win10 / 32GB DDR4.
Logfile attached below.
SpaceX
Member


0
34 posts 12 threads Joined: Sep 2017
02-03-2018, 06:09 PM -
#4
Ingame.  v0.0.4-7868 (cd9bfba) Alpha [2018-02-03] . OpenGL, strict rendering mode. Only HUD displays.



[Image: uWycjL9.png]


Attached Files
.gz   BLJS93007.log.gz (Size: 1.19 MB / Downloads: 12)
...忌まわしい記憶とともに
Member


0
2 posts 0 threads Joined: May 2018
05-18-2018, 10:31 AM -
#5
(⊙﹏⊙) I need help,。。。,It has crashed many times .he said "F {rsx::thread} class std::runtime_error thrown: Verification failed:
(in file c:\projects\rpcs3\rpcs3\emu\rsx\rsx_cache.h:47)"
Does it means that i need to decipher it?
doumo arigatou
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
01-18-2022, 11:22 PM -
#6
RPCS3 v0.0.20-13198-484a3e68

Ingame. plays great but loading saves doesn't work.


Attached Files Thumbnail(s)
   

.rar   RPCS3Pilot2012.rar (Size: 2.41 MB / Downloads: 3)


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