Sign in
Login to RPCS3 Forums
Remember me
¿Lost your password?
¿Don't have an account?
register here!
Forum
Portal
Members
Search
Help
New posts
Today's posts
RPCS3 Forums
Homebrew
Intro
Cylinder Dodge
Mark site read
Cylinder Dodge
Started by Ekaseo
Subscribe to this thread
1 posts in this topic
Ekaseo
Unregistered
12-02-2014, 12:23 AM -
#1
same as they do not die 2, memory mapper fail prevents it from beeing playable
Reply
Kot-e
Member
0
3 posts
0 threads Joined: Feb 2019
02-27-2019, 08:19 PM -
#2
RPCS3 v0.0.6-7815-a22297f2 Alpha | HEAD
Intel® Core™ i5-4690K CPU @ 3.50GHz | 4 Threads | 7.88 GiB RAM | AVX+ / NVIDIA GTX 950
Cylinder Dodge is now fully playable both in OpenGL and Vulkan at full framerate, works without any issues.
Reply
View a Printable Version
Forum Jump:
Private Messages
User Control Panel
Who's Online
Search
Forum Home
Community
-- Announcements
-- Introductions
-- General Discussion
-- Emulation
-- Off-Topic
Support & Issues
-- Support
PS3 Commercial Games
-- Playable
-- Ingame
-- Intro
-- Loadable
-- Nothing
-- General Discussion
PS3 Applications
-- Playable
-- Ingame
-- Intro
-- Loadable
-- Nothing
-- General Discussion
PS3 PlayView
-- Playable
-- Ingame
-- Intro
-- Loadable
-- Nothing
-- General Discussion
Homebrew
-- Playable
-- Ingame
-- Intro
-- Loadable
-- Nothing
-- General Discussion
Users browsing this thread: 2 Guest(s)
Contact Us
Lite (Archive) Mode
RSS Syndication
MyIPB theme by
eNvy
Powered By
MyBB
, © 2002-2024
MyBB Group
.
Linear Mode
Threaded Mode