Peggle [NPUA30005]
Started by BlackDaemon




24 posts in this topic
jacky400
Unregistered


 
06-18-2014, 07:17 PM -
#11
If you see in RSX debugger , the image is correct and we flipped them.

[raven02]
Ani
Administrator
*******


16
4,276 posts 105 threads Joined: Aug 2017
07-31-2016, 04:47 PM -
#12
Doesn't boot in latest master (190fc43)

LLE: libsysutil_np_trophy

F {PPU[0x2] Thread (main_thread) [0x00c42ce4]} class fmt::exception thrown: cellSysutilRegisterCallbackDispatcher():
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellSysutil.cpp:387)


Without LLE it finds an access violation and also doesn't boot.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
flashmozzg
Unregistered


 
08-01-2016, 03:17 PM -
#13
(07-31-2016, 04:47 PM)Annie Wrote: Doesn't boot in latest master (190fc43)

LLE: libsysutil_np_trophy

F {PPU[0x2] Thread (main_thread) [0x00c42ce4]} class fmt::exception thrown: cellSysutilRegisterCallbackDispatcher():
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellSysutil.cpp:387)

Without LLE it finds an access violation and also doesn't boot.

I think libsysutil_np_trophy can't be LLEd atm.
Etokapa
Unregistered


 
05-28-2017, 05:07 PM -
#14
RPCS3 Version:
0.0.2-3-83ffd7c Alpha | 19 May, 2017 | FW 4.81

Specs:
i7-4770 | GTX 1080 | 32GB DDR3 | Windows 10 x64

Status:
Nothing

Settings:
Core
--Automatically load required libraries

Graphics
--1280x720
--16x9
--Frame limit Off
--Use GPU texture scaling

Audio
--XAudio2

Input/Output
--XInput (Using an official PS3 controller with SCPToolkit drivers)

Tested on 3 combinations of the Renderer, PPU, and SPU configurations. Not sure if problem is related to the icon issue or something else.

OPENGL
OGL+Int(f)+Int(p): Can't boot. White Screen. Stuck on E {PPU[0x1000000] Thread (main_thread) [0x00c46090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT. RPCS3 does not respond and crashes when Stop is pressed.
OGL+Int(f)+Int(f): Can't boot. White Screen. Stuck on E {PPU[0x1000000] Thread (main_thread) [0x00c46090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT RPCS3 does not respond and crashes when Stop is pressed.
OGL+Int(f)+Rec(ASMJIT): Can't boot. White Screen. Stuck on E {PPU[0x1000000] Thread (main_thread) [0x00c46090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT RPCS3 does not respond and crashes when Stop is pressed.

money123451
Member


0
88 posts 17 threads Joined: Aug 2017
11-13-2017, 09:57 PM -
#15
someone needs to retest this nickz on the old forum post on this game had some screen shots that looked the same as what heavy weapon at that time and heavy weapon now goes ingame so its in need of a retest.
This post was last modified: 11-14-2017, 01:12 AM by money123451. Edit Reason: fixed
ryzen 5 1600 AF stock because lazy
RX 580 8gb stock on linux as changing any the AMDGPU settings causes odd issues
16 gigs of DDR4 at 2800mhz forgot timings they work
kubuntu 64 bit what ever the latest version is mesa drivers.

finished RDR in the emulator.
Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
11-14-2017, 01:36 AM -
#16
This is nothing for me and has been for awhile:

U {PPU[0x1000000] Thread (main_thread) [0x00c42530]} sceNp TODO: sceNpBasicRegisterContextSensitiveHandler
U {PPU[0x1000000] Thread (main_thread) [0x00c42888]} sceNp TODO: sceNpManagerGetNpId(npId=*0x200a2f5c)
E {PPU[0x1000000] Thread (main_thread) [0x00c3d018]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x1, statusCb=*0x9ca920, arg=*0x0, options=0x0)
F {PPU[0x1000000] Thread (main_thread) [0x0044e830]} MEM: Access violation reading location 0x4e9
This post was last modified: 11-14-2017, 01:37 AM by Asinine.
Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
12-03-2017, 04:09 AM -
#17
RPCS3 v0.0.4-6200-8f314c51 Alpha still nothing.
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
01-20-2018, 08:18 PM -
#18
rpcs3-v0.0.4-2018-01-19-49e64b9e_win64

Playable.


Attached Files Thumbnail(s)
           

.rar   RPCS3Peggle.rar (Size: 59.88 KB / Downloads: 3)
legend80
Member


0
120 posts 3 threads Joined: Aug 2017
01-21-2018, 02:51 AM -
#19
Full version cannot be accessed. With the EDAT file in the EXDATA dir and changed to .rap extension (this is what you do for C00 titles), you get an error trying to boot:
F {PPU[0x1000000] Thread (main_thread) [0x00446484]} MEM: Access violation reading location 0x4e9
(even on PPU Interpreter)

Note:
Framelimitor OFF will prevent proper menu controls.
OpenGL gets rid of some flickering.
This post was last modified: 01-21-2018, 08:02 PM by legend80.
legend80
Member


0
120 posts 3 threads Joined: Aug 2017
03-17-2018, 05:49 PM -
#20
Can anyone confirm that the full version is not working? Even on today's build, no change.

Just get this immediately on launch with the full version rap/edat:
F {PPU[0x1000000] Thread (main_thread) [0x00446410]} MEM: Access violation reading location 0x4e9

Trial is fine. If the full version can just boot, it looks like it'll be perfect!


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