Comix Zone [NPUB30460]
Started by Darkriot




19 posts in this topic
ps0ne
Member


0
304 posts 59 threads Joined: Oct 2017
08-27-2015, 09:13 PM -
#11
Hi Tambre, could You share with your build containing all and newest changes? I could test some games.
tambre
Unregistered


 
08-28-2015, 06:30 AM -
#12
(08-27-2015, 09:13 PM)ps0ne Wrote: Hi Tambre, could You share with your build containing all and newest changes? I could test some games.

Hi, I'd like to clarify a couple things. I did implement/fix a couple things that are required to run this game. The game requires Spurs LLE to run, which isn't meant for testing games and posting those results on the forums. Sadly I didn't realise that at the time and had forgotten, that I had Spurs LLE turned on at the time and didn't know that the results made with Spurs LLE aren't ment to be posted on the forums. I'll avoid posting results produced with Spurs LLE in the future.
Nekotekina
RPCS3 Developer


0
137 posts 5 threads Joined: Aug 2017
08-28-2015, 07:58 AM -
#13
OGL. And it doesn't require any special changes.
notq
RPCS3 Tester


0
435 posts 58 threads Joined: Nov 2017
12-16-2015, 08:41 PM -
#14
DX12+LLE
ps0ne
Member


0
304 posts 59 threads Joined: Oct 2017
12-16-2015, 09:12 PM -
#15
It works with ogl too, last build did some improvements.
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
04-06-2017, 11:11 AM -
#16
rpcs3-v0.0.2-2017-04-03-a2b33c37_win64

The non working saving/loading now fixed, it's playable.
ssshadow
Moderator
*****


4
2,494 posts 63 threads Joined: Aug 2017
04-06-2017, 12:43 PM -
#17
Moving to playable
Darkriot
Member


0
498 posts 29 threads Joined: Aug 2017
07-25-2017, 11:29 PM -
#18
This game is broken on the last builds with any settings.

Quote:·F 0:00:08.421063 {PPU[0x1000013] Thread (HLE Video Decoder)} class std::runtime_error thrown: Unsupported time_base.num (1000/1, tpf=1)
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellVdec.cpp:332)
Ani
Administrator
*******


16
4,372 posts 105 threads Joined: Aug 2017
07-26-2017, 11:06 PM -
#19
Try lle libvdec
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Darkriot
Member


0
498 posts 29 threads Joined: Aug 2017
08-02-2017, 08:19 PM -
#20
(07-26-2017, 11:06 PM)Annie Wrote: Try lle libvdec

Yeah, it works (on OpenGL), but on Vulkan render the image with the game is very much flickering now.


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