04-25-2020, 09:12 PM -
RPCS3 Version: 0.0.9-10258-256c74de Alpha
I hope i am doing this post correct
The game does appear to randomly crash but can be completed if you save often
I was able to fix shadows and reflections (mostly) with stict rendering mode. I also had write color buffers enabled.
I don't know if that log file I attached shows the crash in any way.
I played on a ryzen 3800x with an nvidia rtx 2080. my last playthough I did not have strict rendering enabled (the one in the log) and the shadows were a complete mess. I used Vulkan as OpenGL framerate was to low.
PPU and SPU decoders were LLVM
link to log GZ file because it is to large to upload https://drive.google.com/file/d/1ISmgFcp...sp=sharing
me and some others would love to see this get more stable at some point as this game has no PC version
I hope i am doing this post correct
The game does appear to randomly crash but can be completed if you save often
I was able to fix shadows and reflections (mostly) with stict rendering mode. I also had write color buffers enabled.
I don't know if that log file I attached shows the crash in any way.
I played on a ryzen 3800x with an nvidia rtx 2080. my last playthough I did not have strict rendering enabled (the one in the log) and the shadows were a complete mess. I used Vulkan as OpenGL framerate was to low.
PPU and SPU decoders were LLVM
link to log GZ file because it is to large to upload https://drive.google.com/file/d/1ISmgFcp...sp=sharing
me and some others would love to see this get more stable at some point as this game has no PC version