Condemned 2: Bloodshot [BLES00219]
Started by GrantKane




13 posts in this topic
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
03-13-2017, 09:41 PM -
#1
RPCS3 v0.0.2-3-1c8cb3b Alpha
Quote:·F 0:00:28.384825 {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0xe944 (arg=0x0)
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
09-12-2017, 04:45 PM -
#2
rpcs3-v0.0.3-2017-09-10-f0358f85_win64

Intro.


Attached Files Thumbnail(s)
   

.rar   RPCS3Bloodshot.rar (Size: 146.61 KB / Downloads: 37)
shezzor
Member


0
2 posts 0 threads Joined: Oct 2017
10-01-2017, 02:07 PM -
#3
(09-12-2017, 04:45 PM)digitaldude Wrote: rpcs3-v0.0.3-2017-09-10-f0358f85_win64

Intro.

Goes into game and seems playable from the 10-20 mins I tested. Although the graphics are very glitchy atm with random polygons in the scene flashing white and green.

Tested: rpcs3-v0.0.3-2017-09-28-eb8af974_win64


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Ani
Administrator
*******


16
4,387 posts 106 threads Joined: Aug 2017
10-01-2017, 04:16 PM -
#4
Moved to Ingame, needs confirmation that it's Playable. Performance doesn't seem enough and random artifacts should prevent it from being Playable.
This post was last modified: 10-01-2017, 04:16 PM by Ani.
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shezzor
Member


0
2 posts 0 threads Joined: Oct 2017
10-04-2017, 09:40 AM -
#5
A small test video showing gameplay and artifacts I mentioned above for reference.

If the rendering issues were fixed, i would say it would definitely be playable.

This post was last modified: 10-04-2017, 09:43 AM by shezzor.
rpcs3asdf
Banned


13 posts 4 threads Joined: Jan 2018
02-19-2018, 02:33 PM -
#6
(10-04-2017, 09:40 AM)shezzor Wrote: A small test video showing gameplay and artifacts I mentioned above for reference.

If the rendering issues were fixed, i would say it would definitely be playable.


Hey shezzor, hey everyone!
It's been almost a year, I would like to know whether these rendering issues (artifacts and such) were fixed?
Condemned series is a masterpiece by Monolith, I want to play Bloodshot on PC so much.
Duckbuster
Member


0
1 posts 0 threads Joined: May 2019
05-07-2019, 08:34 PM -
#7
Hello, I gave this game a go, but I can't even get to launch it.

I installed the 1.01 patch, but I get the same results (as in, can't boot) with unpatched as well.

Anyone have an idea?

Attached is my log file.

Last line in the log is: MEM: Access violation writing location 0x0
Jonlan
Member


0
8 posts 0 threads Joined: Mar 2020
03-06-2020, 10:07 PM -
#8
Game launches fine for me, however the flickering green, white and red artifacts are still present that were first mentioned 3 years ago.
version 0.0.9-9832 using Vulkan

OpenGL breaks the graphics and causes missing textures.
Write Color Buffers, Strict Rendering Mode, Disable Vertex Cache and have no effect on the above mentioned graphical glitch.
MES1ER
Member


0
3 posts 1 threads Joined: Feb 2020
03-13-2020, 01:04 PM -
#9
(03-06-2020, 10:07 PM)Jonlan Wrote: Game launches fine for me, however the flickering green, white and red artifacts are still present that were first mentioned 3 years ago.
version 0.0.9-9832 using Vulkan

OpenGL breaks the graphics and causes missing textures.
Write Color Buffers, Strict Rendering Mode, Disable Vertex Cache and have no effect on the above mentioned graphical glitch.

Can confirm this. also Tried literally every setting possible but no success. Im so hyped to play this damn haha Sad Is there any chance that a dev of rpcs3 or maybe a epxerienced user could have a look into possible solutions?
onkeh
Member


0
50 posts 10 threads Joined: May 2020
05-04-2020, 04:43 AM -
#10
No change on latest build as of today! v0.0.10-10325-9a4c26dc

Textures flicker to solid colors!


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