GOW Ghost of Sparta frozen FMV's
Started by Coverdrave




4 posts in this topic
Coverdrave
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3 posts 1 threads Joined: May 2020
05-01-2020, 06:28 PM -
#1
I'm playing through God of War Ghost of Sparta and if my VBlank Frequency is set to anything higher than 60Hz, FMV's are stuck on a single frame that updates every 10 or so seconds, but audio plays out smoothly. What can I do? Can I somehow make it change automatically when an FMV starts playing?
Ani
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4,390 posts 107 threads Joined: Aug 2017
05-04-2020, 08:04 PM -
#2
You can change the VBlank while in-game, it's a dynamic setting
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Coverdrave
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3 posts 1 threads Joined: May 2020
05-05-2020, 03:34 AM -
#3
(05-04-2020, 08:04 PM)Ani Wrote: You can change the VBlank while in-game, it's a dynamic setting
I do know that, but if the FMV has started and I change back to 60Hz it still is frozen. It needs to be 60Hz from the beginning of the FMV, but I don't know when they happen, so I can't predict it.
Ani
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4,390 posts 107 threads Joined: Aug 2017
05-05-2020, 05:43 PM -
#4
There's no other way for now, you have to play at base framerate
This post was last modified: 05-05-2020, 05:43 PM by Ani.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
Coverdrave
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3 posts 1 threads Joined: May 2020
05-05-2020, 06:14 PM -
#5
(05-05-2020, 05:43 PM)Ani Wrote: There's no other way for now,  you have to play at base framerate
Alright, thank you for trying to help.


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