Dante's Inferno Crashes At The Same Spot
Started by OneZ




0 posts in this topic
OneZ
Member


0
1 posts 1 threads Joined: Apr 2020
04-12-2020, 10:44 AM -
#1
Greetings,

Dante's Inferno keeps crashing at the exact same spot every time (on the collapsing bridge after you kill Charon and climb the pillars).

Game version: 1.04

Changes I made to the defaults:
  • Renderer: Vulkan
  • Multithreaded RSX: check
  • Frame limit: 60
  • Resolution scale: 3840x2160
The games runs very smoothly at 60 FPS.

I tried interpreters in an attempt to pass the crash location then switch back (I changed both PPU and SPU together). On the "Precise" interpreter the game ran extremely slow (unplayable). On "Fast" interpreter the game ran ok (cut scenes were extremely slow) but it also crashed (different location, before the one it usually crashrs on).

I also tried OpenGL: crashed at the same location.

I validated the files: all files are valid.

My setup:
  • i5-8600K 3.6GHz
  • 1080ti
  • 16GB RAM
Logs: http://www.mediafire.com/file/p6otsyqclw...og.gz/file

Thank you.


Forum Jump:


Users browsing this thread: 2 Guest(s)