Riptide seems playable in 2021 (Vulkan)
OpenGL does not work.
Initially when i first loaded the game with default configuration, i couldn't get passed the start menu but with a few minor adjustments, In 1 hour 30 mins of gameplay, i have had no issues other than a few graphical problems (tiny amounts of flickering)
So far...so good.
I turned Vsync and strict rendering mode on, i also used Async (multi threaded) and left everything else at default.
in my logs, i get this output constantly.
U cellSysutilAvc2 TODO: cellSysutilAvc2IsMicAttached(status=*0xd031be68) x108
With the number at the end constantly rising, possibly someone with better understanding will be able to explain this.
could this be related to the small graphical problem I'm experiencing?
Any help is appreciated but hey!!
Progress.