Dead Island: Riptide [NPUB31145]
Started by GrantKane




2 posts in this topic
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
07-16-2018, 02:44 AM -
#1
RPCS3 v0.0.5-7104-a19113025 Alpha | HEAD
The game doesn't react on pressing X.
[Image: B9WH3m3.png]
[Image: MbtcEFc.png]


Attached Files
.7z   RPCS3.7z (Size: 220.52 KB / Downloads: 9)
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
11-27-2018, 01:37 PM -
#2
RPCS3 v0.0.5-7510-7f1cbb11 Alpha | HEAD
Ingame with graphic bugs.
[Image: PWi1fZh.jpg]


Attached Files
.7z   RPCS3.7z (Size: 825.92 KB / Downloads: 3)
PsykoSonic
Member


0
1 posts 0 threads Joined: Oct 2021
10-23-2021, 05:12 PM -
#3
Riptide seems playable in 2021 (Vulkan) 
OpenGL does not work.
Initially when i first loaded the game with default configuration, i couldn't get passed the start menu but with a few minor adjustments, In 1 hour 30 mins of gameplay, i have had no issues other than a few graphical problems (tiny amounts of flickering)
So far...so good.
I turned Vsync and strict rendering mode on, i also used Async (multi threaded) and left everything else at default.
in my logs, i get this output constantly.


U cellSysutilAvc2 TODO: cellSysutilAvc2IsMicAttached(status=*0xd031be68) x108

With the number at the end constantly rising, possibly someone with better understanding will be able to explain this.
could this be related to the small graphical problem I'm experiencing?

Any help is appreciated but hey!!
Progress. 
 


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