03-25-2018, 08:50 PM -
RPCS3.log.gz (Size: 1.48 MB / Downloads: 11)
Hi RPCS3 team, I'm a new forum member and this is the first post I create, so please tell me if I'm doing something wrong which I'll correct in my next testing topic.
Ah, and sorry for my bad english too
So, I decided to test the PSN version of SH: Crimes and Punishments since it's not present in RPCS3's database.
My PC specs:
Intel Core i7-7700HQ 2.8Ghz
NVIDIA GeForce GTX 1050 GDDR5 4GB
8GB RAM DDR4
Windows 10 Home 64bit
Tested with: v0.0.5-6592 (a36acf4)_win64 Alpha [2018-03-25]
CPU
PPU LLVM Recompiler
SPU ASMJIT Recompiler
SPU Threads 1
Load libv2.sprx only
Enable thread scheduler and SPU loop detection
GPU
Vulkan
1280x720 upscaled to 2K
Scale threshold 16x16
Use GPU Texture Scaling
Status: Ingame/Playable (I don't know)
The game runs well but it has some graphical glitches (like textures sometimes turning red when moving camera) and some FPS drops from 30 to 14-15.
I ran the game for 10-15 mins without any crashes or freezes, still to test though
This post was last modified: 03-26-2018, 10:54 AM by ShyPhoenix.
ShyPhoenix - RPCS3 Lover