RPCS3 v0.0.16-12394-6f874be4 Alpha | HEAD
Intel® Core i9-10900KF CPU @ 3.70GHz | 20 Threads | 31.88 GiB RAM | TSC: 3.696GHz | AVX+ | FMA3
Operating system: Windows, Major: 10, Minor: 0, Build: 19042, Service Pack: none, Compatibility mode: 0
Qt version: Compiled against Qt 5.15.2 | Run-time uses Qt 5.15.2
·A 0:00:00.040014 {Vulkan Device Enumeration Thread} RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 2080' running on driver 466.63.0.0
·! 0:00:00.040127 {Vulkan Device Enumeration Thread} SIG: Thread time: 0.015625s (0.051724Gc); Faults: 0 [rsx:0, spu:0]; [soft:0 hard:0]; Switches:[vol:0 unvol:0]; Wait:[0.000s, spur:0]
·! 0:00:00.040149 CFG: Setting the default renderer to Vulkan. Default GPU: 'NVIDIA GeForce RTX 2080')
INGAME using default settings, cutscenes are fine (and reporting 5k+ fps) but when play begins it drops to 60fps and the screen literally flashes like crazy, making play impossible.
Screenshots appear to have only taken like corners of the screen, I'll try fiddling with the settings and see if I can get it to do any better.
RPCS3.log.gz (Size: 1.65 MB / Downloads: 4)