08-22-2017, 08:45 PM -
Emulator Version: rpcs3-v0.0.3-5834
Game Status: Loadable
PPU/SPU Decoder: Interpreter (Fast) [Will give same results with every option, anyway]
GPU: OpenGL. Invalidate Cache Every Frame: false
XAudio: Downmix to Stereo: false
I/O: XInput
System: Language: Italian, Enable /host_root/: true
Everything else as Default configuration. FW used 4.81
Notes:
Loads a few seconds then shows 3 of the error up there and then spams about "Thread (VoIP) [0x01796f80]} cellMic TODO: cellMicIsAttached" and freezes.
Game Status: Loadable
PPU/SPU Decoder: Interpreter (Fast) [Will give same results with every option, anyway]
GPU: OpenGL. Invalidate Cache Every Frame: false
XAudio: Downmix to Stereo: false
I/O: XInput
System: Language: Italian, Enable /host_root/: true
Everything else as Default configuration. FW used 4.81
Code:
F {SPU[0x2000003] Thread (ears_job_ps3CellSpursKernel3) [0x3f294]} MEM: Access violation reading location 0x0
Notes:
Loads a few seconds then shows 3 of the error up there and then spams about "Thread (VoIP) [0x01796f80]} cellMic TODO: cellMicIsAttached" and freezes.
Intel Core i7-3770 (OC: ~4.2GHz) | 8GB DDR3 1333MHz | Zotac Mini GTX 1060 6GB