Disgaea 3: Absence of Justice [BLUS30181]
Started by ssshadow




290 posts in this topic
Ani
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03-16-2017, 04:14 PM -
Attach rpcs3.log, put it in a .zip first so the forum accepts it
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     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
manaphy0003
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03-16-2017, 11:33 PM -
(03-16-2017, 04:14 PM)Annie Wrote: Attach rpcs3.log, put it in a .zip first so the forum accepts it

even doing that it doesnt fit
ssshadow
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03-17-2017, 11:04 AM -
Then upload to mega or something. Regardless you didn't do what I said:

Quote:Make sure the structure of the game files is such that the folder USRDIR is inside the folder PS3_GAME, and next to the folder PS3_GAME is the file PS3_DISC.SFB. Move things around if need be.

For example: /PS3_GAME/USRDIR/Data/NisAnmShadow.txf
manaphy0003
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03-17-2017, 09:35 PM -
(03-17-2017, 11:04 AM)ssshadow Wrote: Then upload to mega or something. Regardless you didn't do what I said:

Quote:Make sure the structure of the game files is such that the folder USRDIR is inside the folder PS3_GAME, and next to the folder PS3_GAME is the file PS3_DISC.SFB. Move things around if need be.

For example: /PS3_GAME/USRDIR/Data/NisAnmShadow.txf


I would had done that if the game had the file but it didnt so it not like I had any idea that it was missing I figure it was something not adding up, atm I just redid the game seems it was missing files, fixed it here my log file with new errors
ssshadow
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03-17-2017, 10:20 PM -
Code:
·E 0:00:01.741710 {rsx::thread} RSX: OpenGL: initialization of glDepthBoundsEXT failed.
·! 0:00:01.741769 {rsx::thread} RSX: 3.3.0 - Build 10.18.14.4264
·! 0:00:01.741777 {rsx::thread} RSX: 3.30 - Build 10.18.14.4264
·! 0:00:01.741782 {rsx::thread} RSX: Intel

Most games don't work with Intel graphics. Nothing you can do about it.
Vega_dia
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04-18-2017, 12:53 AM -
Every time I try to run Disgaea 3 It just loads a black screen. Can you tell me why it's doing that?
Ani
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04-19-2017, 09:29 PM -
You uploaded an empty log - don't reopen the emulator before getting the log.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
Vega_dia
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04-19-2017, 11:38 PM -
(04-19-2017, 09:29 PM)Annie Wrote: You uploaded an empty log - don't reopen the emulator before getting the log.

Sorry about that. Here's the log.
jazjaz36
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05-01-2017, 02:18 PM -
Hi I just want to say that I tried the speed patch here.
https://www.patreon.com/posts/march-progress-8627774

I was only able to test on Vulkan but from the regular 5-8 FPS, the speed was increased to 15-18. Its very good actually. Sound would disappear but that's not a big problem I guess. Anyway I just want to say thanks for this. I'll see if this also works on other games like the Atelier ones when I get the time.
ssshadow
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05-01-2017, 04:11 PM -
(05-01-2017, 02:18 PM)jazjaz36 Wrote: Hi I just want to say that I tried the speed patch here.
https://www.patreon.com/posts/march-progress-8627774

I was only able to test on Vulkan but from the regular 5-8 FPS, the speed was increased to 15-18. Its very good actually. Sound would disappear but that's not a big problem I guess. Anyway I just want to say thanks for this. I'll see if this also works on other games like the Atelier ones when I get the time.

No this patch is only for Disgaea. It is an actual patch as in it modifies game memory for these in particular, it is not general.


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