Hatsune Miku Project DIVA F 2nd [BLUS31431]
Started by thegamingmau5




64 posts in this topic
ssshadow
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2,494 posts 63 threads Joined: Aug 2017
02-01-2017, 05:50 PM -
#31
Post the full log file rpcs3.log. Put it in a .zip if you cant attach it.
jazjaz36
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02-15-2017, 01:31 AM -
#32
I guess this doesn't really amount to anything but I might as well say it. I tried this game again on the newer build that was released.

rpcs3-v0.0.1-2017-02-14-63169d76_win64

These are the pics and the log file. It went past the opening video and the title screen and somehow got into the main menu, but after that its all black and the buttons aren't responding. In the earlier version that I was using, it didn't even reach the title screen.

rpcs3-v0.0.1-2017-02-03-758f1bcd_win64

Progress?

oh and I concur to the previous poster about the "install the game and 2gb space needed". It didn't install, but the game still went past the title screen.

Oh and finally, I can never really test anything with D3D12 and Vulcan. My emulator always freezes. I'm using windows 10... does that mean anything?
nabariz
Unregistered


 
02-17-2017, 01:52 AM -
#33
Using Vulkan did some testing so if I rename opening in movie folder I actually can start game.
Game animated background looks something like out of focus/blurry attached some screens.
Tutorial mode almost everything is black just can see explanations but no animation of miku.
Playing normal songs not possible after picking song infinity loading loop starts and console not showing any errors same happens in studio mode.
jazjaz36
Unregistered


 
03-03-2017, 12:39 AM -
#34
Slight improvement with the latest build. Game can be loaded, miku even appears on the main page... except that she's spinning non stop. The page was completely black before so its a start I guess. But I may just be using the wrong modules, who knows?

And no before anyone asks, I can't use the famous Vulcan that everyone keeps mentioning. I blame my intel graphics card. Even so I really feel that I can play this game with the proper build and/or libraries, so help would be much appreciated.

Attached is the log file.
akagishiroe
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03-31-2017, 01:12 PM -
#35
jazjaz which intel hd graphic are u using now?
jazjaz36
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04-02-2017, 08:58 AM -
#36
(03-31-2017, 01:12 PM)akagishiroe Wrote: jazjaz which intel hd graphic are u using now?

http://sta.sh/020qzlmbvjim

This one
GeniusMage
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26 posts 0 threads Joined: Aug 2017
04-04-2017, 08:30 AM -
#37
(04-02-2017, 08:58 AM)jazjaz36 Wrote:
(03-31-2017, 01:12 PM)akagishiroe Wrote: jazjaz which intel hd graphic are u using now?

http://sta.sh/020qzlmbvjim

This one
No DirectX12 support. Maybe try updating your drivers ?
jazjaz36
Unregistered


 
04-06-2017, 07:34 AM -
#38
(04-04-2017, 08:30 AM)GeniusMage Wrote:
(04-02-2017, 08:58 AM)jazjaz36 Wrote:
(03-31-2017, 01:12 PM)akagishiroe Wrote: jazjaz which intel hd graphic are u using now?

http://sta.sh/020qzlmbvjim

This one
No DirectX12 support. Maybe try updating your drivers ?

For personal reasons i can't install a better video card. Is there no way to make this game work otherwise?
Ani
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4,387 posts 106 threads Joined: Aug 2017
04-07-2017, 07:53 PM -
#39
It may support OpenGL properly, no need to use DirectX 12.
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jazjaz36
Unregistered


 
04-07-2017, 08:25 PM -
#40
(04-07-2017, 07:53 PM)Annie Wrote: It may support OpenGL properly, no need to use DirectX 12.

Thats a relief. I mean i expected that but it was nice getting confirmation. Although the game still cant get past the loading, right?


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