Bonk's Adventure [NPUF30012]
Started by AAKH1361




3 posts in this topic
AAKH1361
Member


0
294 posts 122 threads Joined: Aug 2017
02-21-2017, 11:06 PM -
#1
Game Is Playable
But If Press Button "L1" For Show Software Manual Game Show Me Error
Quote:F {rsx::thread} class std::runtime_error thrown: Working buffer not big enough
(in file c:\rpcs3\rpcs3\emu\rsx\d3d12../Common/ring_buffer_helper.h:64)

Video :
DX12

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2

Core:
Hook static functions: false
Load liblv2.sprx only: false

Load libraries:
- libfont.sprx
- libfontFT.sprx
- libfreetype.sprx
- libfreetypeTT.sprx
- libfs.sprx
- libresc.sprx
- librtc.sprx
- libspurs_jq.sprx
- libsre.sprx

PPU Decoder: Interpreter (fast)
PPU Threads: 2
SPU Decoder: Recompiler (ASMJIT)
AAKH1361
Member


0
294 posts 122 threads Joined: Aug 2017
02-22-2017, 01:03 PM -
#2
Game Now Playable whit Opengl and "L1" Working
Save / Load Working
MsDarkLow
Member


0
44 posts 10 threads Joined: Aug 2017
09-01-2017, 02:34 PM -
#3
rpcs3-v0.0.3-2017-08-29-da3f3fd1_win64

Works both on OpenGL and Vulkan.
On OpenGL the colors are shown incorrectly


Attached Files Thumbnail(s)
               

.7z   BonksAdventureRPCS3.7z (Size: 211.29 KB / Downloads: 0)
Just chilling around here I suppose.
I'm literally from Portugal. What else do you want to know.

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Ani
Administrator
*******


16
4,386 posts 106 threads Joined: Aug 2017
09-01-2017, 06:47 PM -
#4
Not a PS3 game, please report thread in the future. Moved to General Discussion.
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