Resident Evil Revelations 2 Trial [NPEB02128]
Started by AAKH1361




17 posts in this topic
AAKH1361
Member


0
294 posts 122 threads Joined: Aug 2017
01-27-2017, 05:53 PM -
#1
Game Have Sound And Intro To Menu And I Can Hear sound Select Item Menu But Screen Is Black

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libfiber.prx
- libl10n.prx
- libresc.prx
- libsail.prx
- libspurs_jq.prx
- libsre.prx
PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
01-27-2017, 06:09 PM -
#2
(01-27-2017, 05:53 PM)aakh1361 Wrote: Game Have Sound And Intro To Menu And I Can Hear sound Select Item Menu But Screen Is Black

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libfiber.prx
- libl10n.prx
- libresc.prx
- libsail.prx
- libspurs_jq.prx
- libsre.prx
PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)
Shouldn't it be in Intro? In Revelations 1 Demo, you can use RenderDoc to see game's graphics. You can see it in this thread: http://www.emunewz.net/forum/showthread.php?tid=176644

PD: This thread should be called Resident Evil Revelations 2.
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
AAKH1361
Member


0
294 posts 122 threads Joined: Aug 2017
01-27-2017, 06:58 PM -
#3
(01-27-2017, 06:09 PM)MarioSonic2987 Wrote:
(01-27-2017, 05:53 PM)aakh1361 Wrote: Game Have Sound And Intro To Menu And I Can Hear sound Select Item Menu But Screen Is Black

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libfiber.prx
- libl10n.prx
- libresc.prx
- libsail.prx
- libspurs_jq.prx
- libsre.prx
PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)
Shouldn't it be in Intro? In Revelations 1 Demo, you can use RenderDoc to see game's graphics. You can see it in this thread: http://www.emunewz.net/forum/showthread.php?tid=176644

PD: This thread should be called Resident Evil Revelations 2.

I Downloaded but I can't understand waht working this program ?
can You write summary guide this software for me ?
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
01-27-2017, 07:08 PM -
#4
(01-27-2017, 06:58 PM)aakh1361 Wrote:
(01-27-2017, 06:09 PM)MarioSonic2987 Wrote:
(01-27-2017, 05:53 PM)aakh1361 Wrote: Game Have Sound And Intro To Menu And I Can Hear sound Select Item Menu But Screen Is Black

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libfiber.prx
- libl10n.prx
- libresc.prx
- libsail.prx
- libspurs_jq.prx
- libsre.prx
PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)
Shouldn't it be in Intro? In Revelations 1 Demo, you can use RenderDoc to see game's graphics. You can see it in this thread: http://www.emunewz.net/forum/showthread.php?tid=176644

PD: This thread should be called Resident Evil Revelations 2.

I Downloaded but I can't understand waht working this program ?
can You write summary guide this software for me ?

Put the same configuration as on this picture. Then click Capture, that opens RPCS3. Test the game, whatever you want (in OGL or Vulkan). Then press F12. Finally, close RPCS3. RenderDoc has created logs files with a miniature. Right-click on one of them and click Save log.

RenderDoc: https://drive.google.com/open?id=0B9Lymx...3o4SXhhUDQ

As you can see, this game renders main menu.
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
AAKH1361
Member


0
294 posts 122 threads Joined: Aug 2017
01-27-2017, 08:47 PM -
#5
(01-27-2017, 07:08 PM)MarioSonic2987 Wrote:
(01-27-2017, 06:58 PM)aakh1361 Wrote:
(01-27-2017, 06:09 PM)MarioSonic2987 Wrote:
(01-27-2017, 05:53 PM)aakh1361 Wrote: Game Have Sound And Intro To Menu And I Can Hear sound Select Item Menu But Screen Is Black

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libfiber.prx
- libl10n.prx
- libresc.prx
- libsail.prx
- libspurs_jq.prx
- libsre.prx
PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)
Shouldn't it be in Intro? In Revelations 1 Demo, you can use RenderDoc to see game's graphics. You can see it in this thread: http://www.emunewz.net/forum/showthread.php?tid=176644

PD: This thread should be called Resident Evil Revelations 2.

I Downloaded but I can't understand waht working this program ?
can You write summary guide this software for me ?

Put the same configuration as on this picture. Then click Capture, that opens RPCS3. Test the game, whatever you want (in OGL or Vulkan). Then press F12. Finally, close RPCS3. RenderDoc has created logs files with a miniature. Right-click on one of them and click Save log.

RenderDoc: https://drive.google.com/open?id=0B9Lymx...3o4SXhhUDQ

As you can see, this game renders main menu.

Speed Very Trouble Low 1 FPS every 80-90 secendSUndecided
I can't capture whit this SpeedConfused
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
01-28-2017, 11:36 AM -
#6
(01-27-2017, 08:47 PM)aakh1361 Wrote:
(01-27-2017, 07:08 PM)MarioSonic2987 Wrote:
(01-27-2017, 06:58 PM)aakh1361 Wrote:
(01-27-2017, 06:09 PM)MarioSonic2987 Wrote: Shouldn't it be in Intro? In Revelations 1 Demo, you can use RenderDoc to see game's graphics. You can see it in this thread: http://www.emunewz.net/forum/showthread.php?tid=176644

PD: This thread should be called Resident Evil Revelations 2.

I Downloaded but I can't understand waht working this program ?
can You write summary guide this software for me ?

Put the same configuration as on this picture. Then click Capture, that opens RPCS3. Test the game, whatever you want (in OGL or Vulkan). Then press F12. Finally, close RPCS3. RenderDoc has created logs files with a miniature. Right-click on one of them and click Save log.

RenderDoc: https://drive.google.com/open?id=0B9Lymx...3o4SXhhUDQ

As you can see, this game renders main menu.

Speed Very Trouble Low 1 FPS every 80-90 secendSUndecided
I can't capture whit this SpeedConfused

That occurs in OpenGL. In Vulkan, doesn't have this problem.
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
AAKH1361
Member


0
294 posts 122 threads Joined: Aug 2017
02-21-2017, 06:36 PM -
#7
fix problem graphic
Move To Intro

Quote:F {PPU[0x1000000] Thread (main_thread) [0x01299ec8]} class std::runtime_error thrown: Stack overflow (size=0x4, align=0x4, SP=0x28ac1cb0, stack=*0xd0000000)
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUThread.cpp:551)
notq
RPCS3 Tester


0
435 posts 58 threads Joined: Nov 2017
02-21-2017, 09:28 PM -
#8
I can hear the sound, push menu option but have a black screen on rpcs3-v0.0.1-2017-02-19-47fdaf69 what the trick ?
AAKH1361
Member


0
294 posts 122 threads Joined: Aug 2017
02-21-2017, 10:11 PM -
#9
(02-21-2017, 09:28 PM)notq Wrote: I can see the sound, push menu option but have a black screen on rpcs3-v0.0.1-2017-02-19-47fdaf69 what the trick ?
Look In Log Me And I Used Of last Build Today
notq
RPCS3 Tester


0
435 posts 58 threads Joined: Nov 2017
02-22-2017, 08:33 AM -
#10
(02-21-2017, 10:11 PM)aakh1361 Wrote:
(02-21-2017, 09:28 PM)notq Wrote: I can see the sound, push menu option but have a black screen on rpcs3-v0.0.1-2017-02-19-47fdaf69 what the trick ?
Look In Log Me And I Used Of last Build Today

Where do you get RPCS3 v0.0.1-22-3b9d100, compiling by yourself from git ? Could you please upload somewhere.

PS i mean i can hear not see))


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