AAKH1361
Member
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294 posts
122 threads
Joined: Aug 2017
Video:
OpenGL
Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: false
Load liblv2.sprx only: false
Load libraries:
- libfiber.prx
- libfs.prx
- libio.prx
- libl10n.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)
Quote: E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: unknown origin (0)
F {rsx::thread} class std::runtime_error thrown: Unknown context surface 0x0
(in file C:\rpcs3\rpcs3\Emu\RSX\gcm_enums.cpp:987)
This post was last modified: 12-27-2017, 07:41 AM by Asinine .
Attached Files
Thumbnail(s)
RPCS3.7z (Size: 35.27 KB / Downloads: 12)
Shit, Oil fixed this but I think we forgot to commit. Try again the next time some graphics fix is committed to master.
Yagami Light9
Unregistered
OIL fixed 'Unknown surface depth format 0x0' and 'Unknown surface color format 0x0'
AAKH1361
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294 posts
122 threads
Joined: Aug 2017
(02-06-2017, 01:56 PM) ssshadow Wrote: Shit, Oil fixed this but I think we forgot to commit. Try again the next time some graphics fix is committed to master.
(02-06-2017, 02:15 PM) Yagami Light9 Wrote: OIL fixed 'Unknown surface depth format 0x0' and 'Unknown surface color format 0x0'
I Used This
Build O1L a809f334
Right ?
And Result Attach
Video:
OpenGL
Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: Null
Core:
Hook static functions: false
Load liblv2.sprx only: false
Load libraries:
- libfiber.prx
- libfs.prx
- libio.prx
- libl10n.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
PPU Decoder: Interpreter (fast)
SPU Decoder: Interpreter (fast)
Quote: ·E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: unknown origin (0)
·F {rsx::thread} class std::runtime_error thrown: Unknown context surface 0x0
To quote Oil
Quote: Oil - Last Saturday at 5:34 PM
for Vanquish, just add registers[NV3089_SET_CONTEXT_SURFACE] = 0x313371C3; // CELL_GCM_CONTEXT_SURFACE2D in void rsx_state::reset()
He never committed it but will do soon, I think.
AAKH1361
Member
0
294 posts
122 threads
Joined: Aug 2017
After Select Menu Screen Is Black And FPS is Freez
I Look In Log File And See This
Quote: ·W {PPU[0x1000009] Thread (CRI Server Manager) [0x01135f84]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x20e47900)
·W {PPU[0x1000009] Thread (CRI Server Manager) [0x01135f84]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x20e47900)
·W {PPU[0x1000009] Thread (CRI Server Manager) [0x01135f84]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x20e47900)
·W {PPU[0x1000009] Thread (CRI Server Manager) [0x01135f84]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x20e47900)
·W {PPU[0x1000009] Thread (CRI Server Manager) [0x01135f84]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x20e47900)
·W {PPU[0x1000009] Thread (CRI Server Manager) [0x01135f84]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x20e47900)
·W {PPU[0x1000009] Thread (CRI Server Manager) [0x01135f84]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x20e47900)
·W {PPU[0x1000009] Thread (CRI Server Manager) [0x01135f84]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x20e47900)
·W {PPU[0x1000009] Thread (CRI Server Manager) [0x01135f84]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x20e47900)
·W {PPU[0x1000009] Thread (CRI Server Manager) [0x01135f84]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x20e47900)
If Select LibAudio.prx Game No Boot
If don't Select Game Show Log Warning LibAudio.Prx
Video:
OpenGL
Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2
Core:
Hook static functions: false
Load liblv2.sprx only: false
Load libraries:
- libfiber.prx
- libfont.prx
- libfontFT.prx
- libfreetype.prx
- libfreetypeTT.prx
- libjpgdec.prx
- libjpgenc.prx
- libl10n.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
- libvdec.prx
- libvpost.prx
PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)
Try again with the very latest master build. Is the freeze fixed?
AAKH1361
Member
0
294 posts
122 threads
Joined: Aug 2017
(02-08-2017, 12:21 AM) ssshadow Wrote: Try again with the very latest master build. Is the freeze fixed?
I Now Used Of This
Build
Don't Fixed Error
Show In Log Repate This
Quote: ·W {PPU[0x1000009] Thread (CRI Server Manager) [0x01135f84]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x20e47900)
·W {PPU[0x1000009] Thread (CRI Server Manager) [0x01135f84]} cellAudio: cellAudioGetPortConfig(portNum=1, portConfig=*0x20e47900)
[redacted log spam]
AAKH1361
Member
0
294 posts
122 threads
Joined: Aug 2017
RPCS3 v0.0.1-9-9ec5cae
more intro
log zip is very large
AAKH1361
Member
0
294 posts
122 threads
Joined: Aug 2017
RPCS3 v0.0.2-5-bd2e1a6
more intro but freze