About LLE emulation
Started by BlackDaemon




54 posts in this topic
BlackDaemon
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844 posts 374 threads Joined: Aug 2017
12-13-2015, 10:44 PM -
#1
This is something, what wasn't mentioned before. Now devs agreed, that there is no reason to keep this private longer Smile So, how it's working:

1. First, you need to dump firmware sprx modules from your PS3 console (/dev_flash/sys/external), and place them to rpcs3\dev_flash\sys\external directory.
2. Then you need to decrypt them, also possible using RPCS3 (Boot ELF / SELF file).
3. Open "Config -> LLE Modules Manager", and select modules, which you want to LLE'd.
Dante38490
Unregistered


 
12-14-2015, 11:36 AM -
#2
(12-13-2015, 10:44 PM)BlackDaemon Wrote: This is something, what wasn't mentioned before. Now devs agreed, that there is no reason to keep this private longer Smile So, how it's working:

1. First, you need to dump firmware sprx modules from your PS3 console (/dev_flash/sys/external), and place them to rpcs3\dev_flash\sys\external directory.
2. Then you need to decrypt them, also possible using RPCS3 (Boot ELF / SELF file).
3. Open "Config -> LLE Modules Manager", and select modules, which you want to LLE'd.
I have a problem, LLE not read folder "dev_flash\sys\internal", Yet it is as important as the external folder.
tambre
Unregistered


 
12-14-2015, 02:05 PM -
#3
(12-14-2015, 11:36 AM)Dante38490 Wrote:
(12-13-2015, 10:44 PM)BlackDaemon Wrote: This is something, what wasn't mentioned before. Now devs agreed, that there is no reason to keep this private longer Smile So, how it's working:

1. First, you need to dump firmware sprx modules from your PS3 console (/dev_flash/sys/external), and place them to rpcs3\dev_flash\sys\external directory.
2. Then you need to decrypt them, also possible using RPCS3 (Boot ELF / SELF file).
3. Open "Config -> LLE Modules Manager", and select modules, which you want to LLE'd.
I have a problem, LLE not read folder "dev_flash\sys\internal", Yet it is as important as the external folder.

What do you mean it doesn't read it? The module .sprx's go in the external folder, as BlackDaemon explained.
Ekaseo
Unregistered


 
12-14-2015, 03:43 PM -
#4
does it go from prx to sprx? and dont you need a rap file for the decryption to work?
AMMAREN
Unregistered


 
12-14-2015, 03:51 PM -
#5
yes there is a problem.... LLE not read folder "rpcs3\dev_flash\sys\external" Sad
tambre
Unregistered


 
12-14-2015, 06:14 PM -
#6
(12-14-2015, 03:43 PM)Ekaseo Wrote: does it go from prx to sprx? and dont you need a rap file for the decryption to work?

.prx won't work, as BlackDaemon explained, you need to obtain .sprx from your PS3.

(12-14-2015, 03:51 PM)AMMAREN Wrote: yes there is a problem.... LLE not read folder "rpcs3\dev_flash\sys\external" Sad

It does. If it doesn't, then you did something wrong - didn't get the right files or didn't decrypt them properly.
Dante38490
Unregistered


 
12-14-2015, 07:50 PM -
#7
(12-14-2015, 06:14 PM)tambre Wrote:
(12-14-2015, 03:43 PM)Ekaseo Wrote: does it go from prx to sprx? and dont you need a rap file for the decryption to work?

.prx won't work, as BlackDaemon explained, you need to obtain .sprx from your PS3.

(12-14-2015, 03:51 PM)AMMAREN Wrote: yes there is a problem.... LLE not read folder "rpcs3\dev_flash\sys\external" Sad

It does. If it doesn't, then you did something wrong - didn't get the right files or didn't decrypt them properly.

All false ^^, prx works, juste rename to a sprx that all and don't need a ps3 juste with firmware Smile
AMMAREN
Unregistered


 
12-14-2015, 07:54 PM -
#8
yah it didn't decrypt them properly.

Now i decryption them properly with this tool ((TrueAncestor_SELF_Resigner_v1.91))

the LLE now Is work ...... Big GrinBig Grin
Yagami Light9
Unregistered


 
12-14-2015, 07:55 PM -
#9
(remove) ok sorry
tambre
Unregistered


 
12-14-2015, 08:03 PM -
#10
(12-14-2015, 07:55 PM)Yagami Light9 Wrote: [REMOVED]

Since you openly linked to a file containing the firmware files, I've had to remove the link. Linking of such material on the official forums could cause us problems, so any content associated with that will be removed.


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