PPU 2 crashing the emulator?
Started by Gahh




10 posts in this topic
Gahh
Unregistered


 
06-01-2015, 12:32 AM -
#1
Why when I select PPU Interpreter 2 the emulator crash? Using PPU 1, the game runs normally. This is happening with the Sonic CD. Any tips or solution?
flashmozzg
Unregistered


 
06-01-2015, 11:24 AM -
#2
It doesn't for me. What is your CPU? AFAIK, It should support SSE4.1.
Gahh
Unregistered


 
06-01-2015, 05:28 PM -
#3
Thanks for reply. My CPU is Phenom II X4 945. Thought the PPU 2 runs on without SSE4.1 processors. For the way I will have to be limited only in the PPU 1 ...Tongue
Yagami Light9
Unregistered


 
06-01-2015, 05:39 PM -
#4
AMD FX 6300
Features

*Has a NX bit-Yes
*Has virtualization support-Yes
*Instruction set extensions-MMX
-SSE4.2
-AVX 1.1
-Supplemental SSE3
-FMA4
-ABM
-AMD-V
-SSE4.1
-XOP
TBM
-AVX
-AMD64
-SSE
-BMI1
-F16C
-FMA3
-AES
-SSE4a
-SSE3
-CVT16
-CLMUL
-SSE2
*Supports dynamic frequency scaling-Yes
Gahh
Unregistered


 
06-19-2015, 09:23 PM -
#5
You will not have a compilation with PPU 2 without the instrution SSE4.1? Because my processor does not have this instruction, but has the SSE3...
flashmozzg
Unregistered


 
06-19-2015, 09:36 PM -
#6
(06-19-2015, 09:23 PM)Gahh Wrote: You will not have a compilation with PPU 2 without the instrution SSE4.1? Because my processor does not have this instruction, but has the SSE3...

It will most likely crash (but the project itself will compile).
Nekotekina
RPCS3 Developer


0
137 posts 5 threads Joined: Aug 2017
06-21-2015, 08:58 AM -
#7
You need SSSE3, not SSE3.
You don't need SSE4.1 at all.
Gahh
Unregistered


 
07-04-2015, 08:02 PM -
#8
(06-21-2015, 08:58 AM)NekotekinaHito Wrote: You need SSSE3, not SSE3.
You don't need SSE4.1 at all.

I soon saw that it is SSSE3 and not SSE3. Will an AMD Vishera 8350 would be able to run at least Sonic CD at full FPS with JIT recompiler?
And another thing: the emulator is not supported for D3D as in the PS2 emulators, because I saw that said OpenGL is more faster, confers it?
flashmozzg
Unregistered


 
07-04-2015, 09:15 PM -
#9
(07-04-2015, 08:02 PM)Gahh Wrote:
(06-21-2015, 08:58 AM)NekotekinaHito Wrote: You need SSSE3, not SSE3.
You don't need SSE4.1 at all.

I soon saw that it is SSSE3 and not SSE3. Will an AMD Vishera 8350 would be able to run at least Sonic CD at full FPS with JIT recompiler?
And another thing: the emulator is not supported for D3D as in the PS2 emulators, because I saw that said OpenGL is more faster, confers it?
8350 should be enough for Sonic CD with recompiler.
There are oGL (main) and d3d12 (experimental) video back ends.
Gahh
Unregistered


 
07-04-2015, 11:14 PM -
#10
(07-04-2015, 09:15 PM)flashmozzg Wrote:
(07-04-2015, 08:02 PM)Gahh Wrote:
(06-21-2015, 08:58 AM)NekotekinaHito Wrote: You need SSSE3, not SSE3.
You don't need SSE4.1 at all.

I soon saw that it is SSSE3 and not SSE3. Will an AMD Vishera 8350 would be able to run at least Sonic CD at full FPS with JIT recompiler?
And another thing: the emulator is not supported for D3D as in the PS2 emulators, because I saw that said OpenGL is more faster, confers it?
8350 should be enough for Sonic CD with recompiler.
There are oGL (main) and d3d12 (experimental) video back ends.

Ok, but would need to change the video card even for DX12...


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