Disgaea 4 [BLUS30727]
Started by ssshadow




21 posts in this topic
ssshadow
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07-01-2014, 09:32 PM -
#11
Get hype!



Video of opening movie:


Unfortunately, like all other NIS games (Edit: not anymore...) it hangs when the movie ends or is skipped. And it also doesn't run when you skip pamf.

Log with skip pamf: http://pastebin.com/HK7E0qZ8
jacky400
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07-01-2014, 10:02 PM -
#12
This one probably need more stuffs to get access to main menu when compared to Disgaea 3 ,

SkipPamf should be no longer needed now for Disgaea 3 and The guided fate paradox , they both can skip the movie to main menu correctly.

[raven02]
ssshadow
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01-18-2015, 12:17 AM -
#13
No longer hangs after the opening video, black screen with moving fps. Basically just loops forever so I cut down the log a bit. This is with interpreter. Disgaea D2 does the exact same thing (but doesn't play the video of course)

Log: http://pastebin.com/MyFt5c6X
Yagami Light9
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01-24-2015, 08:49 PM -
#14
OLD https://www.youtube.com/watch?v=RFCVg_VH2YA

1280x720
PC Space :
AMD FX 6300 4,6 Ghz
4gb Ram
GTX 650 ti
Yagami Light9
Unregistered


 
01-24-2015, 09:15 PM -
#15
? This is my gameplay I wanted to show performance Sad
Yagami Light9
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05-10-2015, 08:53 PM -
#16
Intro and Menu Working Smile
white map texture Tongue

Menu Working ?

syphurith
Unregistered


 
05-11-2015, 04:39 PM -
#17
(05-10-2015, 08:53 PM)Yagami Light9 Wrote: *Snip*
I understand your need to show your exp.. urgely. Similar as what AlexAltea said, If the progress haven't advanced please not post the same thing again. Seen the video i think this time you are doing OK, video is nice, but .. Where is the log, dude?

Well from the video i think there are many cellGcm problems, since the graphic have glitches.. And there should be much cellSpurs errors that is common.
BTW you can always use the LLVM Recompiler version of rpcs3 which might be faster. To get a LLVM build you can find rpcs3LLVM downloads from EmuNewz but that's hosted on rapidgator so please forget such a build as often as you wish, OR use your VS to build the repo with "Release-LLVM" Configuration.
If your PC performance is so good, you can try to upload a log with "ALL" logging level - only when you experenced some very weird problems which aren't so common as Spurs and Gcm.. SPU and RSX are kept away from public.
Tips: If you are logging ALL that could be super slow, but it would contain most reports. Log ALL should not be considered as a default option, use None or Error if you would only want to run it simply.
Yagami Light9
Unregistered


 
05-11-2015, 08:04 PM -
#18
(05-11-2015, 04:39 PM)syphurith Wrote:
(05-10-2015, 08:53 PM)Yagami Light9 Wrote: *Snip*
I understand your need to show your exp.. urgely. Similar as what AlexAltea said, If the progress haven't advanced please not post the same thing again. Seen the video i think this time you are doing OK, video is nice, but .. Where is the log, dude?

Well from the video i think there are many cellGcm problems, since the graphic have glitches.. And there should be much cellSpurs errors that is common.
BTW you can always use the LLVM Recompiler version of rpcs3 which might be faster. To get a LLVM build you can find rpcs3LLVM downloads from EmuNewz but that's hosted on rapidgator so please forget such a build as often as you wish, OR use your VS to build the repo with "Release-LLVM" Configuration.
If your PC performance is so good, you can try to upload a log with "ALL" logging level - only when you experenced some very weird problems which aren't so common as Spurs and Gcm.. SPU and RSX are kept away from public.
Tips: If you are logging ALL that could be super slow, but it would contain most reports. Log ALL should not be considered as a default option, use None or Error if you would only want to run it simply.

Added LOGS
syphurith
Unregistered


 
05-12-2015, 05:34 AM -
#19
E This image does not include PPU JIT (LLVM)
This error shows only when the rpcs3 is compiled without LLVM recompiler. So unlucky your attempt failed due to a wrong rpcs3 executable.
Please not just switch to LLVM recompiler, if that is not compiled by yourself, or file info without LLVM when downloads.

cellFs TODO: cellFsFsync(fd=0x5c)
This call isn't implemented, and it is not so useful IIRC. cellFs calls are very similar as BSD calls, however this is Windows.

cellSaveDataEnableOverlay
This is similar to a "Choose your save file" UI prepartion.. However the UI.. I can't decide how to call the syscalls from UI.

Adec and Pamf
Pamf related to video, Adec to sound. Should not affect gameplay..

Eh That's all now.
BlackDaemon
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844 posts 374 threads Joined: Aug 2017
06-30-2015, 12:16 AM -
#20
(05-10-2015, 08:53 PM)Yagami Light9 Wrote: Menu Working ?

I have suspicions, that this is actual ingame scene, low FPS and high CPU load (almost same in Disgaea 3) potentially confirms it.


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