Darkriot
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Joined: Aug 2017
Good news, bros! Now, Doom having fully clear graphics!
have 1.20 - 1.80 fps. (720p)
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P.S. my acc. fenix008 and my old thread about Doom was removed... and i created new thread.
P.S.S. sorry for my worst english, i'm tried write without google translate(
leon112211
Unregistered
Hmm nice and i got my account deleted too and I don't know why but whatever stupid bot server
Although the reported frame rate is the same, it seems to run a lot faster now. It basically puts up a completely new frame every second, and the game kind of adjusts after the slow speed and skip frames internally, making it look "smooth".
Now with openal output audio is kind of reported to work by the game dbg output, but does't (or you just can't hear much at this frame rate if it too skips as hard). Let it run for two minutes and it eventually dies with
"[E : Audio Thread]: alBufferData: OpenAL error 0xa001"
Darkriot
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498 posts
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Joined: Aug 2017
too same error in Minecraft(
Just set audio output back to null in the settings if it doesn't work for a certain game.
Darkriot
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498 posts
29 threads
Joined: Aug 2017
ooh...okay........"My Captain"
Darkriot
Member
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498 posts
29 threads
Joined: Aug 2017
Now, doom show White screen, same in heretic and hexen.
Need fix?
(05-30-2014, 04:44 PM)fenix0082 Wrote: Now, doom show White screen, same in heretic and hexen.
Need fix?
Needs a fix. Could someone find out exactly when it broke?
Ekaseo
Unregistered
(05-30-2014, 07:38 PM)ssshadow Wrote: (05-30-2014, 04:44 PM)fenix0082 Wrote: Now, doom show White screen, same in heretic and hexen.
Need fix?
Needs a fix. Could someone find out exactly when it broke?
i think it was at the time when the slow drawbuffers (im not sure) were replaced with the faster choice of drawing textures
(05-30-2014, 08:04 PM)Ekaseo Wrote: (05-30-2014, 07:38 PM)ssshadow Wrote: (05-30-2014, 04:44 PM)fenix0082 Wrote: Now, doom show White screen, same in heretic and hexen.
Need fix?
Needs a fix. Could someone find out exactly when it broke?
i think it was at the time when the slow drawbuffers (im not sure) were replaced with the faster choice of drawing textures
Well whatever, it was just fixed
EDIT: I can't remember if it worked before or not, but there is quite decent sound now! No music though.
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