RPCS3 won't build
Started by Ekaseo




6 posts in this topic
Ekaseo
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02-13-2014, 05:37 PM -
#1
i wont even start.
rpcs3-2b63888782a89f809a0e224dd12fb2d6035a290a\rpcs3-2b63888782a89f809a0e224dd12fb2d6035a290a\rpcs3\stdafx.h(6): fatal error C1083: Cannot open include file: 'wx/msw/setup.h': No such file or directory
ssshadow
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4
2,494 posts 63 threads Joined: Aug 2017
02-13-2014, 06:52 PM -
#2
The build bot probably doesn't know this though, it hasn't done anything in the last 4 days.

Related to build problems, why is it that whenever I build I get an executable which runs some games like Doom and Heretic fine, but stop with a "Exception: GetMemFromAddr(0x0)" on Disgaea 3? or Simple File Manager v0.1? It is just some weird inconsistency with using VS 2013? I am compiling for Win32 and release.

In any case, attached is my build of the latest revision which does this. Could be useful for testing wxWidgets I suppose.
Ekaseo
Unregistered


 
02-13-2014, 07:10 PM -
#3
(02-13-2014, 06:12 PM)AlexAltea Wrote:
(02-13-2014, 05:37 PM)Ekaseo Wrote: i wont even start.
rpcs3-2b63888782a89f809a0e224dd12fb2d6035a290a\rpcs3-2b63888782a89f809a0e224dd12fb2d6035a290a\rpcs3\stdafx.h(6): fatal error C1083: Cannot open include file: 'wx/msw/setup.h': No such file or directory

wxWidgets is now a submodule of RPCS3. Make sure you downloaded its contents with: git submodule update --init. In the end you should have following files in the folder wxWidgets (see screenshot). Then, open the SLN file > Right click on the solution > Build solution. Finally, compile and run as usual.

sry, but i still dont know where i should write : git submodule update --init to download it
ssshadow
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4
2,494 posts 63 threads Joined: Aug 2017
02-13-2014, 07:17 PM -
#4
(02-13-2014, 07:10 PM)Ekaseo Wrote:
(02-13-2014, 06:12 PM)AlexAltea Wrote:
(02-13-2014, 05:37 PM)Ekaseo Wrote: i wont even start.
rpcs3-2b63888782a89f809a0e224dd12fb2d6035a290a\rpcs3-2b63888782a89f809a0e224dd12fb2d6035a290a\rpcs3\stdafx.h(6): fatal error C1083: Cannot open include file: 'wx/msw/setup.h': No such file or directory

wxWidgets is now a submodule of RPCS3. Make sure you downloaded its contents with: git submodule update --init. In the end you should have following files in the folder wxWidgets (see screenshot). Then, open the SLN file > Right click on the solution > Build solution. Finally, compile and run as usual.

sry, but i still dont know where i should write : git submodule update --init to download it

Basically, install git, start "git shell" from the start menu, and run:

git clone https://github.com/DHrpcs3/rpcs3.git

cd rpcs3

git submodule update --init
Ekaseo
Unregistered


 
02-13-2014, 07:43 PM -
#5
(02-13-2014, 07:17 PM)ssshadow Wrote:
(02-13-2014, 07:10 PM)Ekaseo Wrote:
(02-13-2014, 06:12 PM)AlexAltea Wrote:
(02-13-2014, 05:37 PM)Ekaseo Wrote: i wont even start.
rpcs3-2b63888782a89f809a0e224dd12fb2d6035a290a\rpcs3-2b63888782a89f809a0e224dd12fb2d6035a290a\rpcs3\stdafx.h(6): fatal error C1083: Cannot open include file: 'wx/msw/setup.h': No such file or directory

wxWidgets is now a submodule of RPCS3. Make sure you downloaded its contents with: git submodule update --init. In the end you should have following files in the folder wxWidgets (see screenshot). Then, open the SLN file > Right click on the solution > Build solution. Finally, compile and run as usual.

sry, but i still dont know where i should write : git submodule update --init to download it

Basically, install git, start "git shell" from the start menu, and run:

git clone https://github.com/DHrpcs3/rpcs3.git

cd rpcs3

git submodule update --init

ok, i cant download it... so no more building rpcs3 for me Sad
ssshadow
Moderator
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4
2,494 posts 63 threads Joined: Aug 2017
02-13-2014, 07:51 PM -
#6
(02-13-2014, 07:43 PM)Ekaseo Wrote:
(02-13-2014, 07:17 PM)ssshadow Wrote:
(02-13-2014, 07:10 PM)Ekaseo Wrote:
(02-13-2014, 06:12 PM)AlexAltea Wrote: wxWidgets is now a submodule of RPCS3. Make sure you downloaded its contents with: git submodule update --init. In the end you should have following files in the folder wxWidgets (see screenshot). Then, open the SLN file > Right click on the solution > Build solution. Finally, compile and run as usual.

sry, but i still dont know where i should write : git submodule update --init to download it

Basically, install git, start "git shell" from the start menu, and run:

git clone https://github.com/DHrpcs3/rpcs3.git

cd rpcs3

git submodule update --init

ok, i cant download it... so no more building rpcs3 for me Sad

What can't you download? Git? Try downloading directly from their site https://github.com/
Ekaseo
Unregistered


 
02-13-2014, 09:12 PM -
#7
ok, i was trying to do it for the past hour, but it didnt work with the first guide, so im tryin now downloading wxWidgets directly that you posted

ok, it works now and i know how to do it now, so thnx for your help

LINK : fatal error LNK1104: cannot open file 'wxmsw31u_html.lib'

ok, i looked at the guide once more and followed step by step and i works now, so thnx Big Grin


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