No news?
Started by Lopao




74 posts in this topic
Ekaseo
Unregistered


 
08-27-2013, 03:31 PM -
#61
OpenGL renderer:
- Disabled dump vertex data.
- Fixed fragment constants loader.
- Fixed fbo creation.
- Implemented texture filtering.

153 additions and 24 deletions.
Dante38490
Unregistered


 
08-27-2013, 03:42 PM -
#62
- Version bump.
- Created Tag v0.0.0.4
Ekaseo
Unregistered


 
09-05-2013, 11:15 AM -
#63
great number of changes Smile good work

Merge remote-tracking branch 'upstream/master'
Conflicts:
rpcs3/Emu/GS/GL/GLGSRender.cpp
rpcs3/Gui/InterpreterDisAsm.cpp
rpcs3/Gui/MainFrame.cpp
117 changed files with 10,996 additions and 2,523 deletions.

Refactor of game loading
1 changed file with 20 additions and 50 deletions.

Update .gitignore
1 changed file with 1 addition and 2 deletions.

Fix more spelling mistakes
4 changed files with 13 additions and 13 deletions.

Merge pull request #2 from cornytrace/master
Several small improvements
18 changed files with 205 additions and 118 deletions.
Dante38490
Unregistered


 
09-15-2013, 03:33 PM -
#64
Merge pull request #4 from AlexAltea/master

New image decodification modules & IO devices



Modules:

cellPngDec added.
cellJpgDec added.
cellGifDec added.

IO:

Keyboard (cellKb* / libkb) support added.
Mouse (cellMouse* /libmouse) support added.

GUI:

Changed layout of Settings menu.
Added the new IO handlers to Settings menu.
Gundark
Unregistered


 
09-16-2013, 02:45 PM -
#65
Many errors in wx/notebook.h when compiling in git2013-9-14. Anyone else having this?
Ekaseo
Unregistered


 
09-16-2013, 04:01 PM -
#66
i have only the error saying : "... could not compile since there is another process using this file" other then that i have no problems
Gundark
Unregistered


 
09-17-2013, 09:07 AM -
#67
OK. I had to delete everything from my building folder and to download repository again, but now it's everything fine.
Ekaseo
Unregistered


 
09-24-2013, 10:00 PM -
#68
Improved mem_t.
- Implemented mem_ptr_t.
- Fixed issue 3.
257 additions and 168 deletions.
Ekaseo
Unregistered


 
10-06-2013, 03:36 PM -
#69
- Implemented be_t, mem_struct_ptr_t, vfsFile.
- Improved sys_fs, cellPngDec, cellJpgDec, cellGifDec modules.
Improved OpenGL renderer.
- Improved Vertex Shader Decompiler.
- Fixed CMD analyzer.
- Improved sys_fs module.
- Minor fixes.
Fixed minor Debugger errors.
Fixed small error.
(btw, depth_read.ppu.elf works now... more or less)
Lopao
Unregistered


 
10-14-2013, 10:05 AM -
#70
I am glad that the emulator still going and more users are joing Big Grin
This is a good thing Exclamation


Forum Jump:


Users browsing this thread: 3 Guest(s)