12-31-2018, 02:19 PM -
Hardware:
CPU: Xeon E3 1230 @ 3.2 GHz
GPU: Asus GTX-750-ti
RAM: 14GB(1600/1333)
Software:
Windows 10
RPCS3 v0.0.5-7624-cfe07098
CPU: Preferred SPU threads - 1, SPU loop detection - enabled, lower SPU thread priority - disabled, thread scheduler - enabled.
GPU: Vulkan, framelimit - 30, Write Color Buffers - on, Use GPU Texture Scaling - on.
I have only about 60-70% CPU load, about 30% GPU load, but FPS around 20-30 and 15-25 in battle.
Why emulator don't use all hardware power? I try different configure, but have identical results. Сan i get more perfomance someway?
CPU: Xeon E3 1230 @ 3.2 GHz
GPU: Asus GTX-750-ti
RAM: 14GB(1600/1333)
Software:
Windows 10
RPCS3 v0.0.5-7624-cfe07098
CPU: Preferred SPU threads - 1, SPU loop detection - enabled, lower SPU thread priority - disabled, thread scheduler - enabled.
GPU: Vulkan, framelimit - 30, Write Color Buffers - on, Use GPU Texture Scaling - on.
I have only about 60-70% CPU load, about 30% GPU load, but FPS around 20-30 and 15-25 in battle.
Why emulator don't use all hardware power? I try different configure, but have identical results. Сan i get more perfomance someway?