Automatic Frame Interpolation when below 60 fps: is it possible? (ie: Trumotion, etc)
Started by vlbastos




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vlbastos
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15 posts 5 threads Joined: Jul 2022
08-06-2022, 04:28 PM -
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(08-06-2022, 12:37 PM)Ani Wrote: We don't use OpenGL ES + this is a Qualcomm extension made for smartphone platforms.

Got it. But it's just another idea on how to make it possible.

I'm trying to find something that doesn't involve RPCS3 itself, like a ReShade. I'm learning that even though it's a fantastic idea, an FPS upscaler instead of a resolution upscaler, no one implemented it in game rendering, only in video editing. That's sad.

It would be awesome if it was an option in Nvidia/AMD/Intel drivers though. Even better if it could be done by the iGPU at the same time the real GPU takes care of the real rendering. Something like a TruMotion co-processor.


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RE: Automatic Frame Interpolation when below 60 fps: is it possible? (ie: Trumotion, etc) - by vlbastos - 08-06-2022, 04:28 PM

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