RPCS3 (almost) not using GPU
Started by yuvalyly




8 posts in this topic
yuvalyly
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9 posts 4 threads Joined: Oct 2020
04-20-2021, 04:48 PM -
#9
Changing the SPU block size both decreased the FPS and broke the sound. About limiting the SPURS threads, the more I lowered it, the lower the FPS got (not by a lot though) and the sound broke less frequently, also, when the limit was set to 3 or lower, I saw a decrease in CPU usage, but the FPS was still low.

(04-20-2021, 03:48 PM)Ani Wrote: Yeah, even the guest GPU is at 32% so it's far from a graphics related bottleneck

Try what I mentioned on the Advanced Tab, alternatively try SPU Block Size Mega as well

Do you have other ideas?
This post was last modified: 04-21-2021, 03:39 PM by yuvalyly.


Messages In This Thread
RPCS3 (almost) not using GPU - by yuvalyly - 04-19-2021, 02:58 PM
RE: RPCS3 (almost) not using GPU - by yuvalyly - 04-20-2021, 04:36 AM
RE: RPCS3 (almost) not using GPU - by Ani - 04-20-2021, 11:07 AM
RE: RPCS3 (almost) not using GPU - by yuvalyly - 04-20-2021, 11:31 AM
RE: RPCS3 (almost) not using GPU - by Ani - 04-20-2021, 12:38 PM
RE: RPCS3 (almost) not using GPU - by yuvalyly - 04-20-2021, 03:46 PM
RE: RPCS3 (almost) not using GPU - by Ani - 04-20-2021, 03:48 PM
RE: RPCS3 (almost) not using GPU - by yuvalyly - 04-20-2021, 04:48 PM

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