RPCS3 And Vulkan Freezing With Segfault
Started by Titan91




5 posts in this topic
Titan91
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3 posts 1 threads Joined: Mar 2021
03-22-2021, 10:51 PM -
#1
RPCS3 is running well performance wise, but I get consistent freezing in LittleBigPlanet when using Vulkan. My Linux Mint 20 system packages are up to date using the latest available kernel and AMD Mesa driver. The AppImage file for RPCS3 is also up to date as of today. I don't have this issue with OpenGL, but OpenGL isn't playable due to the frame rate dropping down to something like 15FPS when certain halo/glow effects are on screen. I don't have this issue running in Windows 10 on a different machine using the Nvidia driver. I also changed the Mesa shader compiler from ACO to LLVM whcih made no difference. The value and offset in the error message are the same every time.

To trigger the freeze and segfault, pressing start to bring down the menu is 100% reliable. I've attached system information from Steam, the main log, the TTY log, and terminal output.
This post was last modified: 03-23-2021, 12:21 PM by Titan91.


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.7z   RPCS3 logs.7z (Size: 9.12 KB / Downloads: 0)


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RPCS3 And Vulkan Freezing With Segfault - by Titan91 - 03-22-2021, 10:51 PM

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