The Last of Us crashing cuz VM: Access violation reading location 0x3841f324
Started by EdwinStrempler




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EdwinStrempler
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4 posts 1 threads Joined: Feb 2021
02-17-2021, 06:46 AM -
#6
(02-11-2021, 07:44 AM)EdwinStrempler Wrote:
(02-09-2021, 07:58 PM)Ani Wrote: You have many wrong settings. Disable Accurate RSX Reservation, disable Debug Console Mode, set VBlank Rate to default, install the missing licenses for the DLC you installed, enable Read Depth Buffer, set Resolution Scale Threshold to 1x1

Sorry for the delay of my response, i found what causes the issue ans it's one of the patches, that make my game crash. I'm looking what patch it's doing it so i'll upgrade this post as soon i found the patch. 
Thank you.

So i have move the patches and or i disable the depth of field or the MLAA patch, that patches are crashing my game Sad 
I'll upload to the 1.11 version and see if that fix it.

I'll keep this thread updated.


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RE: The Last of Us crashing cuz VM: Access violation reading location 0x3841f324 - by EdwinStrempler - 02-17-2021, 06:46 AM

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