RPCS3 storage space
Started by MadDogOfShimano55




2 posts in this topic
ps0ne
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304 posts 59 threads Joined: Oct 2017
01-12-2020, 09:00 AM -
#3
(01-09-2020, 08:21 PM)Ani Wrote: Shaders don't take up much space, should be a couple of MB at best.

What's taking up your space are game files or game cache on dev_hdd1.
Its compiled PPU LLVM data that takes up so much space. Use newest version of RPCS3, that has compression implemented. You will save some space in future.
This post was last modified: 01-12-2020, 09:00 AM by ps0ne.


Messages In This Thread
RPCS3 storage space - by MadDogOfShimano55 - 01-09-2020, 04:35 PM
RE: RPCS3 storage space - by Ani - 01-09-2020, 08:21 PM
RE: RPCS3 storage space - by ps0ne - 01-12-2020, 09:00 AM

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