Red Dead Redemption - Game of the Year Edition [BLUS30758]
Started by dio




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SexyLoki
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7 posts 0 threads Joined: Feb 2022
12-30-2022, 06:01 PM -
#4
Howdy y'all, I've been able to play through the game- and complete Undead Nightmare -without issue other than the occasional frame drop when you re-enter a heavily populated town. Overall, the game runs at a solid 30FPS, which some people may dislike but I've never really found an issue with. I'd rather the game run steadily for hours than break every few minutes but run at 60 FPS.

Currently running RPCS3 0.0.20-13138-61d98526 Alpha. For systems spec reference I'm running on a Windows 11, IntelCore i-7 12700, and an NVIDIA GeForce RTX 2060. 

The settings I applied (That fixed everything, especially the weird blue-glowing horses glitch) are

Renderer: Vulkan
ZCull Accuracy: Relaxed (Fastest)
Framelimit: Off
Async w/Shader Interpreter ON
Write Colour Buffers ON
Asynchronous Texture Streaming ON

The only issue I couldn't fix was the flickering windows, but that's small potatoes all in all compared to how well it runs.


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RE: Red Dead Redemption - Game of the Year Edition [BLUS30758] - by SexyLoki - 12-30-2022, 06:01 PM

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