Tom Clancy's Splinter Cell: Pandora Tomorrow HD [NPEB00528]
Started by MrBlue9




6 posts in this topic
quick.sliver1
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127 posts 0 threads Joined: Mar 2020
04-06-2020, 01:58 PM -
#6
Playable 
Beaten the game from start to finished.  Gameplay FPS is Stable.(A new set of PPU modules are successfully built)  Graphic/Cutscenes are well-rendered (Multi-Visions (Night/Heat/EMF) are graphically working well)  Sound/Effects are clearly working.

# Gameplay FPS = (59~60)
# Cutscenes stable (24~25)
# RPCS3 v0.0.9-10120-e7d5d17f Alpha
# Default setting [Res. scale= 300% Fullscreen 4K]
Savegame Folder within ==> [dev_hdd0\game\NPEB00528\USRDIR\Data_SCPT\Save]
# Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia | NVMe storage (3500MB/2500MB Read/Write).


@ Better environment sound effects
# Select OpenAL (AUDIO)
# Enable buffering = 24ms (AUDIO)
              # Enable Time Stretching = 48% (AUDIO) ==> Environment audio is acceptable in all area.

@ IF Stuck loading after Ubisoft/Tom Clancy logo
  Update into v1.01 [issues with v1.00 EBOOT.bin]
  AUTOSAVE.sav is corrupted or not accessible. Delete it.

@ IF MEM: Access violation reading location | IF Hanging at loading level
  AUTOSAVE.sav is corrupted or not accessible. Delete it.
  Game Not install on dev_hdd0 location
This post was last modified: 07-25-2021, 09:40 AM by quick.sliver1.


Attached Files Thumbnail(s)
           

.7z   MissionsUnlocked (NPEB00528).7z (Size: 5.11 MB / Downloads: 125)
.7z   RPCS3.7z (Size: 966.58 KB / Downloads: 41)


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RE: Tom Clancy's Splinter Cell: Pandora Tomorrow HD [NPEB00528] - by quick.sliver1 - 04-06-2020, 01:58 PM

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