Dynasty Warriors: Gundam [BLUS30058]
Started by creeperjedi




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Laxard
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07-27-2018, 04:29 PM -
#6
(07-18-2018, 08:36 AM)Kaz00H3ro Wrote:
(07-09-2018, 05:26 PM)creeperjedi Wrote:
(07-05-2018, 11:37 AM)Owenew0 Wrote: I keep getting a black screen after the intro cutscenes after all the company's logos show up. Any ideas on how to fix this?

After looking into this, it seems that you can get around this by just skipping the opening cutscene before it ends by pressing the start button.

I skipped them but I still have a black screen and static fps. I found that Vulkan render actually works better in this case than OpenGL. Game that was booted with Vulkan showed more consistent fps in opening cutscene than OpenGL. Although I still got a black screen at the end and no changing in settings helped.

Delete Shader Cache ((by right-click on the game in the UI) and then try to launch with OpenGL. That worked for me. Also disabling Asynch Shader Compiler made game more comfortable to play, and made sure that you have XAudio2 selected as "Audio Out" or you will suffer (all other settings I have on default and the only bug I have is avatars somehow always bottom layer of any 2d elements and some 3d in the in-battle cinematics as already mentioned).


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RE: Dynasty Warriors: Gundam [BLUS30058] - by Laxard - 07-27-2018, 04:29 PM

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