Killzone 3 [BCUS98234]
Started by stride630




21 posts in this topic
ori0032
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44 posts 5 threads Joined: Nov 2017
11-27-2020, 11:06 AM -
#19
(11-26-2020, 10:34 AM)davewuk Wrote:
(11-26-2020, 10:23 AM)ori0032 Wrote:
(11-26-2020, 09:06 AM)davewuk Wrote:
(11-25-2020, 08:28 PM)ori0032 Wrote:
(11-25-2020, 09:33 AM)davewuk Wrote: Still working fine here after updating RPCS3 this morning. No noticeable changes since last time I played it (and completed it).

can you show me your settings.
it's still failing to start for me.

are you using the same ID version as the one on that post?
And also what is your version of the game you are using?

Game version is 1.14 and it should run fine on default settings with the Vulkan renderer if you have a high thread count, just make sure to use the  "Disable MLAA (Post-Processing on SPU)" patch.

I only have a quad core i5 so my settings are as follows:-

PPU LLVM
SPU LLVM
Enable SPU Loop Detection ON for stability or OFF for performance - the game will crash at certain points in the campaign with it on
SPU Block Size Mega
SPU Threads 2
Vulkan Renderer
Resolution Scale 150%
VSync On
AA Disabled
SPURS threads 2

I get mostly 20-30fps with some dips in heavy scenes. The game can be completed but see note about SPU Loop Detection above.

Nope! still the same.
Are you sure that you have the ID version BCUS98234?
Also do you have AMD processor?

No, as I just said I have an i5. I also have an Nvidia GTX 970 if that helps. The game version is irrelevant, don't get hung up too much on that. Your specs and settings are way more important.

I can't really help you any more except to re-iterate that I have completed the game on my setup but it is unstable and the performance is sometimes very bad. To me "in-game" is therefore an accurate assessment of compatibility at this time. If you think you have found a bug then report it on Github.

Abot the hardware i just didn't notice what you said so sorry about that.
and about the Game ID. that's the thing, Game ID version is relevant more than you think from experience.
I tested on the past two Versions of Killzone 2 one get in game and the other didn't. and the change between ID version are not only on Killzone franchise also from experience.
So can you tell me what is the ID version you'r using that i'll check that up.
This post was last modified: 11-27-2020, 11:07 AM by ori0032.


Messages In This Thread
Killzone 3 [BCUS98234] - by stride630 - 01-07-2018, 03:45 AM
RE: Killzone 3 [BCUS98234] - by stride630 - 05-10-2018, 12:41 AM
RE: Killzone 3 [BCUS98234] - by stride630 - 09-18-2018, 02:42 AM
RE: Killzone 3 [BCUS98234] - by ori0032 - 12-06-2018, 12:51 PM
RE: Killzone 3 [BCUS98234] - by davewuk - 09-05-2020, 09:42 AM
RE: Killzone 3 [BCUS98234] - by davewuk - 09-06-2020, 10:07 PM
RE: Killzone 3 [BCUS98234] - by ldczzyy - 09-06-2020, 06:59 AM
RE: Killzone 3 [BCUS98234] - by Loacoon - 09-18-2020, 10:28 PM
RE: Killzone 3 [BCUS98234] - by ianlocust17 - 09-19-2020, 12:07 AM
RE: Killzone 3 [BCUS98234] - by Asinine - 09-19-2020, 08:33 AM
RE: Killzone 3 [BCUS98234] - by ianlocust17 - 09-20-2020, 04:24 PM
RE: Killzone 3 [BCUS98234] - by LudicrouslyLiam - 09-19-2020, 08:04 PM
RE: Killzone 3 [BCUS98234] - by ori0032 - 11-25-2020, 03:30 AM
RE: Killzone 3 [BCUS98234] - by davewuk - 11-25-2020, 09:33 AM
RE: Killzone 3 [BCUS98234] - by ori0032 - 11-25-2020, 08:28 PM
RE: Killzone 3 [BCUS98234] - by davewuk - 11-26-2020, 09:06 AM
RE: Killzone 3 [BCUS98234] - by ori0032 - 11-26-2020, 10:23 AM
RE: Killzone 3 [BCUS98234] - by davewuk - 11-26-2020, 10:34 AM
RE: Killzone 3 [BCUS98234] - by ori0032 - 11-27-2020, 11:06 AM
RE: Killzone 3 [BCUS98234] - by Sandi1987 - 02-06-2021, 03:57 AM
RE: Killzone 3 [BCUS98234] - by Loacoon - 05-24-2021, 12:23 PM
RE: Killzone 3 [BCUS98234] - by M3lon - 04-26-2023, 03:19 PM

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