Info on importing saves
Started by FearInduced




2 posts in this topic
Kingoftheroad
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5 posts 0 threads Joined: Jan 2024
02-28-2024, 06:57 PM -
#3
got it working now with using orginal save from ps3.
i found help here. https://www.psx-place.com/threads/brutef...eys.30095/ (i downloaded the updated game.conf file from the zip file and overwrited the orginal in bruteforce folder. then the program could decrypt my orginal save, so i could use in the RPCS3 emulator). made it useable for all ps3 too.

from the post tread.
am trying to decrypt my Metal Gear Solid 5 save game with Bruteforce Save Data, but it says it cannot find the key to decrypt the save.

I even tried taking the eboot.bin from the disc to give it to Bruteforce so it can find the key on there, but it still cannot find the key.

How can I find the key for my save game?
The key is in the eboot, I just did the same as you a week ago to decrypt TPP saves I have. make sure the eboot is decrypted into an .elf file and not a .BIN you can use scetool to do this.

scetool command to decrypt eboot.bin in command line > scetool -d EBOOT.BIN EBOOT.elf

If you have @aldostools PS3 Tools Collection installed on your PC and it has the windows context menu you can simply right click on the eboot.bin and select extract elf and it will do this for you.

It took about 5 seconds for BruteForce save data to find the key. just leave the setting the way they are when you select to bruteforce the key.


Messages In This Thread
Info on importing saves - by FearInduced - 12-02-2017, 12:14 AM
RE: Info on importing saves - by Kingoftheroad - 02-26-2024, 08:50 PM
RE: Info on importing saves - by Kingoftheroad - 02-28-2024, 06:57 PM

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